How games move us : emotion by design /Author: Isbister, Katherine,
Publisher: Cambridge, MA : MIT Press,
Date: 2017. This title can be found in 2 Iowa libraries.
How games move us : emotion by design /Author: Isbister, Katherine.
Publisher: Cambridge, MA : MIT Press,
Date: 2016. This title can be found in 6 Iowa libraries.
Designing gamified systems : meanigful play in interactive entertainment, marketing and education /Author: Gilbert, Sari.
Publisher: Burlington, MA : Focal Press,
Date: 2015. This title can be found in 2 Iowa libraries.
Unified discourse analysis : language, reality, virtual worlds, and video games /Author: Gee, James Paul.
Publisher: London ; Routledge,
Date: 2015. This title can be found in 1 Iowa libraries.
Super better : the power of living gamefully /Author: McGonigal, Jane
Publisher: New York : Penguin Books,
Date: 2021. This title can be found in 1 Iowa libraries.
Computer games for learning : an evidence-based approach /Author: Mayer, Richard E.,
Publisher: Cambridge, Massachusetts : The MIT Press,
Date: [2014] This title can be found in 1 Iowa libraries.
Designing games : a guide to engineering experiences /Author: Sylvester, Tynan.
Publisher: Sebastopol, CA : O'Reilly Media,
Date: 2013. This title can be found in 1 Iowa libraries.
Gameworld interfaces /Author: Jorgensen, Kristine,
Publisher: Cambridge, Massachusetts : The MIT Press,
Date: [2013] This title can be found in 3 Iowa libraries.
Simulations of the self : rhetoric, argument, and computer game criticism /Author: Voorhees, Gerald Alan,
Publisher: [Place of publication not identified] : [publisher not identified],
Date: 2008. This title can be found in 1 Iowa libraries.
Good video games + good learning : collected essays on video games, learning, and literacy /Author: Gee, James Paul.
Publisher: New York : P. Lang,
Date: c2007. This title can be found in 5 Iowa libraries.
Gaming lives in the twenty-first century : literate connections /Publisher: New York : Palgrave Macmillan,
Date: 2007. This title can be found in 5 Iowa libraries.
What video games have to teach us about learning and literacy /Author: Gee, James Paul.
Publisher: New York : Palgrave Macmillan,
Date: 2007. This title can be found in 14 Iowa libraries.
Better game characters by design : a psychological approach /Author: Isbister, Katherine,
Publisher: Boston : Boston : Elsevier/Morgan Kaufmann,
Date: c2006. This title can be found in 1 Iowa libraries.
What video games have to teach us about learning and literacy /Author: Gee, James Paul.
Publisher: New York : Palgrave Macmillan,
Date: 2004, c2003. This title can be found in 2 Iowa libraries.
Sex, murder, and video games /Publisher: Minneapolis, MN : National Institute on Media and the Family,
Date: [2003] This title can be found in 1 Iowa libraries.
What video games have to teach us about learning and literacy /Author: Gee, James Paul.
Publisher: New York : Palgrave Macmillan,
Date: 2003. This title can be found in 10 Iowa libraries.
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