The Locator -- [(subject = "Computer games--Psychological aspects")]

22 records matched your query       


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Record 1
How games move us : emotion by design / Author: Isbister, Katherine, Publisher: Cambridge, MA : MIT Press, Date: 2017.   This title can be found in 2 Iowa libraries.
Record 2
How games move us : emotion by design / Author: Isbister, Katherine. Publisher: Cambridge, MA : MIT Press, Date: 2016.   This title can be found in 6 Iowa libraries.
Record 3
Designing gamified systems : meanigful play in interactive entertainment, marketing and education / Author: Gilbert, Sari. Publisher: Burlington, MA : Focal Press, Date: 2015.   This title can be found in 2 Iowa libraries.
Record 4
Unified discourse analysis : language, reality, virtual worlds, and video games / Author: Gee, James Paul. Publisher: London ; Routledge, Date: 2015.   This title can be found in 1 Iowa libraries.
Record 5
Super better : the power of living gamefully / Author: McGonigal, Jane Publisher: New York : Penguin Books, Date: 2021.   This title can be found in 1 Iowa libraries.
Record 6
Computer games for learning : an evidence-based approach / Author: Mayer, Richard E., Publisher: Cambridge, Massachusetts : The MIT Press, Date: [2014]   This title can be found in 1 Iowa libraries.
Record 7
Designing games : a guide to engineering experiences / Author: Sylvester, Tynan. Publisher: Sebastopol, CA : O'Reilly Media, Date: 2013.   This title can be found in 1 Iowa libraries.
Record 8
Gameworld interfaces / Author: Jorgensen, Kristine, Publisher: Cambridge, Massachusetts : The MIT Press, Date: [2013]   This title can be found in 3 Iowa libraries.
Record 9
Joystick warriors video games, violence & militarism / Format: [videorecording] : Publisher: Northhampton, Mass. : Media Education Foundation, Date: ©2013.   This title can be found in 2 Iowa libraries.
Record 10
Video games / Publisher: Farmington Hills, MI : Greenhaven Press, Date: c2011.   This title can be found in 2 Iowa libraries.
Record 11
Video games Format: [eBook] / Publisher: Detroit, Mich. : Greenhaven Press, Date: 2010.   This title can be found in 1 Iowa libraries.
Record 12
Video gamer levels : a new idea, including a look into gamer aggression and gaming violence / Author: Young, Thomas R. Publisher: Denver : OutskirtsPress, Date: ©2010.   This title can be found in 1 Iowa libraries.
Record 13
Simulations of the self : rhetoric, argument, and computer game criticism / Author: Voorhees, Gerald Alan, Publisher: [Place of publication not identified] : [publisher not identified], Date: 2008.   This title can be found in 1 Iowa libraries.
Record 14
Good video games + good learning : collected essays on video games, learning, and literacy / Author: Gee, James Paul. Publisher: New York : P. Lang, Date: c2007.   This title can be found in 5 Iowa libraries.
Record 15
Gaming lives in the twenty-first century : literate connections / Publisher: New York : Palgrave Macmillan, Date: 2007.   This title can be found in 5 Iowa libraries.
Record 16
What video games have to teach us about learning and literacy / Author: Gee, James Paul. Publisher: New York : Palgrave Macmillan, Date: 2007.   This title can be found in 14 Iowa libraries.
Record 17
Better game characters by design : a psychological approach / Author: Isbister, Katherine, Publisher: Boston : Boston : Elsevier/Morgan Kaufmann, Date: c2006.   This title can be found in 1 Iowa libraries.
Record 18
What video games have to teach us about learning and literacy / Author: Gee, James Paul. Publisher: New York : Palgrave Macmillan, Date: 2004, c2003.   This title can be found in 2 Iowa libraries.
Record 19
Sex, murder, and video games / Publisher: Minneapolis, MN : National Institute on Media and the Family, Date: [2003]   This title can be found in 1 Iowa libraries.
Record 20
What video games have to teach us about learning and literacy / Author: Gee, James Paul. Publisher: New York : Palgrave Macmillan, Date: 2003.   This title can be found in 10 Iowa libraries.

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