From Parsifal to the PlayStation : Wagner and video game music / Tim Summers. The temporary avatar zone : pico-pico parties in Tokyo / Chris Tonelli -- Nintendo's art of musical play / Roger Moseley and Aya Saiki -- Transcribing musical worlds, or, is L.A. noire a music game? / Steven Beverburg Reale -- Meaningful modular combinations : simultaneous harp and environmental music in two Legend of Zelda games / Elizabeth Medina-Gray -- Wandering tonalities : silence, sound, and morality in Shadow of the Colossus / William Gibbons -- Fear of the unknown : music and sound design in psychological horror games / Rebecca Roberts -- Lawn of the dead : the indifference of musical destiny in Plants vs. Zombies / K.J. Donnelly -- Music, history, and progress in Sid Meier's Civilization IV / Karen Cook -- "The place I'll return to someday" : musical nostalgia in Final Fantasy IX / Jessica Kizzire -- From Parsifal to the PlayStation : Wagner and video game music / Tim Summers.
Summary:
With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.