Diversity and inclusion in the Esports industry /Publisher: Lanham, Maryland : Lexington Books,
Date: [2023] This title can be found in 1 Iowa libraries.
Modes of play in eighteenth-century France /Publisher: Lewisburg, Pennsylvania : Bucknell University Press,
Date: [2022] This title can be found in 1 Iowa libraries.
Let's play. Volume 2 /Author: Krecic, Leeanne M.,
Publisher: Doylestown, PA : Rocketship Entertainment, LLC,
Date: [2021] This title can be found in 1 Iowa libraries.
Global esports : transformation of cultural perceptions of competitive gaming /Publisher: London ; Bloomsbury Academic,
Date: 2021. This title can be found in 1 Iowa libraries.
Researching virtual play experiences : visual methods in education research /Author: Bailey, Chris,
Publisher: Basingstoke : Palgrave Macmillan,
Date: 2021. This title can be found in 1 Iowa libraries.
Gaming SEL : games as transformational to social and emotional learning /Author: Farber, Matthew,
Publisher: New York : Peter Lang,
Date: [2021] This title can be found in 1 Iowa libraries.
Story mode : video games and the interplay between consoles and culture /Author: Strunk, Trevor,
Publisher: Lanham, MD : Prometheus Books,
Date: [2021] This title can be found in 2 Iowa libraries.
Implications and impacts of eSports on business and society : emerging research and opportunities /Author: Finch, David J.,
Publisher: Hershey, PA : IGI Global, Business Science Reference (an imprint of IGI Global),
Date: [2020] This title can be found in 2 Iowa libraries.
Gaming's greatest moments /Author: Owings, Lisa,
Publisher: Minneapolis : Lerner Publications,
Date: [2020] This title can be found in 3 Iowa libraries.
Kill the overseer! The gamification of slave resistance /Author: Lauro, Sarah Juliet,
Publisher: Minneapolis : University of Minnesota Press,
Date: 2020. This title can be found in 2 Iowa libraries.
Intersectional tech : Black users in digital gaming /Author: Gray, Kishonna L.
Publisher: Baton Rouge : Louisiana State University Press,
Date: [2020] This title can be found in 3 Iowa libraries.
Gaming sexism : gender and identity in the era of casual video games /Author: Cote, Amanda C.,
Publisher: New York : New York University Press,
Date: [2020] This title can be found in 2 Iowa libraries.
Japanese culture through videogames /Author: Hutchinson, Rachael,
Publisher: Abingdon, Oxon ; Routledge,
Date: [2020] This title can be found in 1 Iowa libraries.
The queer games avant-garde : how LGBTQ game makers are reimagining the medium of video games /Author: Ruberg, Bonnie,
Publisher: Durham : Duke University Press,
Date: 2020. This title can be found in 1 Iowa libraries.
The gaming mind : a new psychology of videogames and the power of play /Author: Kriss, Alexander,
Publisher: New York : The Experiment,
Date: [2020] This title can be found in 1 Iowa libraries.
The creation of iGiselle : classical ballet Meets contemporary video games /Publisher: Edmonton : University of Alberta Press,
Date: 2019. This title can be found in 2 Iowa libraries.
Video games and culture /Author: Williams-Noren, Carolyn,
Publisher: San Diego, CA : ReferencePoint Press, Inc.,
Date: [2019] This title can be found in 2 Iowa libraries.
Video games have always been queer /Author: Ruberg, Bonnie,
Publisher: New York : New York University Press,
Date: [2019] This title can be found in 2 Iowa libraries.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.