The Locator -- [(subject = "Games and technology")]

9 records matched your query       



Record 1
Esports technology / Author: Schwartz, Heather E., Publisher: Minneapolis, MN : Lerner Publications , Date: [2023]   This title can be found in 4 Iowa libraries.
Record 2
Invent a game! : and more coding & strategy challenges / Author: Borgert-Spaniol, Megan, Publisher: Minneapolis, Minnesota : Super Sandcastle, an imprint of Abdo Publishing, Date: [2021]   This title can be found in 7 Iowa libraries.
Record 3
College esports / Author: Nicks, Erin, Publisher: Minneapolis, Minnesota : SportsZone, an imprint of Abdo Publishing, Date: [2021]   This title can be found in 3 Iowa libraries.
Record 4
Gaming technology : blurring real and virtual worlds / Author: Rotolo, Anthony J., Publisher: San Diego, CA : ReferencePoint Press, Inc., Date: [2019]   This title can be found in 2 Iowa libraries.
Record 5
From playgrounds to PlayStation : the interaction of technology and play / Author: Pursell, Carroll W. Publisher: Baltimore : Johns Hopkins University Press, Date: 2015.   This title can be found in 5 Iowa libraries.
Record 6
Mondo nano : fun and games in the world of digital matter / Author: Milburn, Colin, Publisher: Durham : Duke University Press, Date: 2015.   This title can be found in 1 Iowa libraries.
Record 7
Gamification at work : designing engaging business software / Author: Kumar, Janaki. Publisher: [Aarhus, Denmark] : Interaction Design Foundation, Date: [2013?]   This title can be found in 1 Iowa libraries.
Record 8
Philosophy looks at chess / Publisher: Chicago : Open Court, Date: c2008.   This title can be found in 1 Iowa libraries.
Record 9
Gaming & libraries : intersection of services / Author: Levine, Jenny. Publisher: Chicago, IL : ALA TechSource, Date: c2006.   This title can be found in 1 Iowa libraries.

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