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Author:
Appleget, Jeff, author.
Title:
The craft of wargaming : a detailed planning guide for defense planners and analysts / Col. Jeff Appleget, USA (Ret.), Col. Robert Burks, USA (Ret.), and Fred Cameron.
Publisher:
Naval Institute Press,
Copyright Date:
2020
Description:
x, 362 pages : illustrations ; 24 cm
Subject:
War games.
Simulation games.
Military art and science.
Military art and science.
Simulation games.
War games.
Other Authors:
Burks, Robert, author.
Cameron, Fred, 1951- author.
Notes:
Includes bibliographical references and index.
Contents:
Machine generated contents note: Appendix 6 Roles. ch. 1 Analytic Wargaming -- ch. 2 Craft of Wargaming -- Who Needs Wargaming? -- Building a Cadre of Uniformed Wargamers -- The Education of a Wargaming Apprentice -- Learning from Previous Wargaming Education -- ch. 3 Wargaming Characteristics -- Elements of Wargaming -- Information Structure -- Player Engagement Structure -- Relationship between Information and Player Engagement -- Wargame Adjudication -- ch. 4 Wargaming History -- History of Kriegsspiel -- Plan Orange at the Naval War College -- Admiral Yarnell and Pearl Harbor -- Battle of Midway -- World War II Outcome for Japan -- Desert Crossing -- ch. 5 Analytic Wargaming Fundamentals -- The Cycle of Communications -- The Five Phases of Wargame Construction -- The Troubled Nation of Zefra -- pt. II FUNDAMENTALS -- ch. 6 Initiate -- Sponsor Engagement -- Initial Engagement -- Clarification Engagement -- Scoping Engagement -- Sponsor Agreement -- Data Collection and Management Plan -- Wargame Practical Exercises 1 -- 4 -- ch. 7 Design -- Measurement Space -- Scenario -- Data -- Methods, Models, and Tools -- Players -- Assumptions -- Measurement Space: Idealized and Reality -- Wargame Practical Exercise 5 -- ch. 8 Development -- Play-testing -- Play-testing the Data Collection Management Plan -- Contingencies -- Rules and Procedures -- Wargame Practical Exercises 6 -- 7 -- ch. 9 Conduct -- Preparation for Execution -- Execution -- Wargame Practical Exercise 8 -- ch. 10 Analysis -- Beginning the Analysis -- Post-Wargame Analysis -- Characterizing Wargame Analysis Findings -- Observations, Insights, and Results -- Finalizing Wargaming Findings -- Future Work -- Wargame Practical Exercises 9 -- 10 -- pt. III PLANNING AND MANAGEMENT -- ch. 11 Planning and Managing an Analytic Wargame -- Scheduling the Wargame -- Data Collection -- Wargame Plan -- ch. 12 Course of Action Wargaming -- Doctrinal Wargaming Framework -- Free-Thinking Adversary -- Facilitating More Wargaming -- ch. 13 Special Considerations for Less Structured Wargames -- Boggsat versus Seminar Wargames -- Facilitation of Seminar and Less Structured Wargames -- Adjudication Techniques for Less Structured Wargames -- Seminar and Less Structured Wargame Analysis -- ch. 14 Educational and Experiential Wargames -- Experiential Wargames 17 -- Educational Wargaming -- Play-testing Educational and Experiential Wargames -- Series of Wargames for the DoD Planning Process -- Training Exercises: Wargames or Not? -- ch. 15 Best and Worst Practices -- Initiate Phase -- Design Phase -- Develop Phase -- Conduct Phase -- Analysis Phase -- Appendix 1 Practical Exercise Zefra Brief -- Appendix 2 Zefra Scenario -- Background: Situation -- Background: Attitudes and Goals -- The Factions within Zefra -- Desired End States -- Player Objectives -- Appendix 3 Practical Exercise Solutions -- ch. 6 Practical Exercise 1 Solution -- ch. 6 Practical Exercise 2: Preparing for the Second Sponsor Interaction Solution -- Practical Exercise 3 Solution -- Practical Exercise 4 CLA Solution -- ch. 7 Practical Exercise 5: Designing the Measurement Space Solution -- ch. 8 Practical Exercise 6: Play-Test Solution -- Practical Exercise 7 Final Rehearsal, Large Wargame Solution -- ch. 9 Practical Exercise 8: Game Director Managing Crises -- ch. 10 Practical Exercise 9: Quick-Look Report -- Practical Exercise 10 Analysis -- Appendix 4 Wargaming Gateway Exam -- pt. 1 Wargaming Fundamentals -- pt. 2 Wargaming Fundamentals -- Seven Elements -- pt. 3 Design and Development of Wargames -- pt. 4 Conducting Wargames -- pt. 5 Analysis of Wargames -- pt. 6 Analysis Methods -- pt. 7 Sponsors -- pt. 8 Constraints, Limitations, and Assumptions -- pt. 9 Seminar Wargames -- Appendix 5 Case Studies in Wargaming Design -- Case Study 1 South China Sea Confrontation 2030 -- Case Study 2 Employment of Non-Lethal Capabilities for Visit, Board, Search, and Seizure Operations -- Case Study 3 Fleet Design and Expeditionary Advanced Basing Operations in the Baltic Sea -- Case Study 4 Distributed Lethality -- Eastern Mediterranean -- Case Study 5 Carrier Presence Wargame -- Case Study 6 LITMUS Wargaming in the South China Sea -- Case Study 7 High North -- Case Study 8 Trident Delphi -- Appendix 6 The Crisis in Zefra: A Matrix Game -- Aim -- How to Play -- Notes about Arguments -- Turn Length -- Inter-Turn Negotations -- Elections -- Secret Arguments -- Measure of Success -- Killing Arguments -- Big Projects -- Method, Models, and Tools -- The Crisis in Zefra Matrix Wargame -- Roles.
Summary:
"The Craft of Wargaming is designed to support supervisors, planners, and analysts who use wargames to support their organizations' missions. The authors focus on providing analysts and planners with a clear methodology that allows them to initiate, design, develop, conduct and analyze wargames. Although the methodology is built around the analytic wargaming construct, organizations or individuals can easily adapt this methodology to construct educational and experiential wargames."-- Provided by publisher.
ISBN:
1682473767
9781682473764
OCLC:
(OCoLC)1150802586
LCCN:
2020016797
Locations:
USUX851 -- Iowa State University - Parks Library (Ames)
OVUX522 -- University of Iowa Libraries (Iowa City)

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This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.