In addition to the ordinary problems of a Puerto Rican teenager in Brooklyn, Sierra Santiago is working on developing her shadowshaping skills. She is beginning to think she may need all the skill she can summon because it seems that when she channeled hundreds of spirits through herself in order to defeat Wick, she woke up something very powerful and very unfriendly--putting her family and friends at risk. Sierra and her friends love their new lives as shadowshapers, making art and creating change with the spirits of Brooklyn. Then Sierra receives a strange card depicting a beast called the Hound of Light -- an image from the enigmatic, influential Deck of Worlds. The Deck tracks the players and powers of all the magical houses in the city, and when the real Hound begins to stalk Sierra through the streets, the shadowshapers know their next battle has arrived. Worlds in revolution Sierra and Shadowhouse have been thrust into an ancient struggle with enemies old and new -- a struggle they didn't want, but are determined to win. Revolution is brewing in the real world as well, as the shadowshapers lead the fight against systems that oppress their community. To protect her family and friends in every sphere, Sierra must take down the Hound and master the Deck of Worlds . . . or else she could lose all the things that matter most. In this extraordinary sequel to his New York Times bestselling Shadowshaper, Daniel Jose Older weaves a fresh, relevant tale of power and protest, while taking us deeper into the magic that has captivated readers everywhere.
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