Soon after receiving an anonymous message stating that she has twenty-four hours to play a game by the sender's rules or he will kill her sister, sixteen-year-old Crystal Donovan realizes that cooperating will destroy her friends' lives and she must figure out a way to beat the kidnapper at his own game before she loses everything.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.