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02921aam a2200481 i 4500 001 9461C8C8839511EAAF1A611397128E48 003 SILO 005 20200421010121 008 181120s2019 nyu 001 0 eng 010 $a 2018055601 020 $a 1507209991 020 $a 9781507209998 020 $a 1507209983 020 $a 9781507209981 035 $a (OCoLC)1042406494 040 $a DLC $b eng $e rda $c DLC $d OCLCF $d NYP $d DLC $d OCLCO $d OCL $d NZAUC $d SILO 042 $a pcc 050 00 $a PN6714 $b .A42 2019 082 00 $a 741.5/9 $2 23 084 $a PER004000 $a SCI055000 $a PER004000 $2 bisacsh 100 1 $a Alvarado, Sebastian $e author. 245 14 $a The science of Marvel : $b from Infinity Stones to Iron Man's armor, the real science behind the MCU revealed! / $c Sebastian Alvarado, PhD. 250 $a First Adams Media trade paperback edition. 264 1 $a New York : $b Adams Media, $c 2019. 300 $a 237 pages ; $c 22 cm 500 $a Includes index. 520 $a "The Marvel Cinematic Universe is filled with extraordinary humans and abilities. There are teenaged geniuses swinging through the streets of New York, billionaires creating impenetrable armor in hidden caves, and aliens flying through wormholes to Earth. All of these characters seem to lie firmly in the realm of fantasy--but the technology behind them might not be as farfetched as you think...The Science of Marvel pulls back the curtain and reveals the secrets behind Marvel movie magic, and shows us how to recreate these comic book wonders in our everyday life. Using quantum physics, a little bit of mechanical engineering, and some out-of-the-box thinking, you'll be amazed to discover that it's possible to create a real-life Captain America, Incredible Hulk, or Black Panther"-- $c Provided by publisher. 505 0 $a Chapter 1: Bustling brains -- Chapter 2: Curious critters -- Chapter 3: Nervous neuroscience -- Chapter 4: Fantastic physiology -- Chapter 5: Glorious gadgets -- Chapter 6: Aggressive assaults -- Chapter 7: Mechanical marvels -- Chapter 8: Stupendous scenarios -- Chapter 9: Fantastic physics -- Chapter 10: Magnificent marvels. 650 0 $a Comic strip characters $v Miscellanea. 610 20 $a Marvel Comics Group $v Miscellanea. 650 0 $a Science in popular culture. 650 0 $a Technology in popular culture. 650 7 $a SCIENCE / Astronomy. $2 bisacsh 650 7 $a SCIENCE / Physics. $2 bisacsh 650 7 $a PERFORMING ARTS / Film & Video / General. $2 bisacsh 610 27 $a Marvel Comics Group. $2 fast $0 (OCoLC)fst00540413 650 7 $a Comic strip characters. $2 fast $0 (OCoLC)fst00869188 650 7 $a Science in popular culture. $2 fast $0 (OCoLC)fst01108734 650 7 $a Technology in popular culture. $2 fast $0 (OCoLC)fst01904883 941 $a 1 952 $l UNUX074 $d 20200421011445.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=9461C8C8839511EAAF1A611397128E48 994 $a Z0 $b NIUInitiate Another SILO Locator Search