The Locator -- [(subject = "Video games industry--Juvenile literature")]

14 records matched your query       


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01522aam a22003258i 4500
001 7338A732408B11E4A44FA398DAD10320
003 SILO
005 20140920010036
008 131219s2014    mnu    j      001 0 eng c
010    $a 2013049732
020    $a 1467738417
020    $a 9781467738415
040    $a NJQ/DLC $b eng $e rda $c NJQ $d SILO
042    $a pcc
100 1  $a Donovan, Sandra, $d 1967- $e author.
245 10 $a Technology top tens / $c by Sandy Donovan.
260    $a Minneapolis : $b Lerner Publications Company, $c [2015]
300    $a 32 pages. : $b col. ill. ; $c 24 cm.
490 0  $a Entertainment top tens.
520    $a "The five exciting lists inside this book answer some of the burning questions about technology. Each spread uses facts-based rankings to reveal the top ten record breakers and history makers in each category--and to offer the inside scoop on those at the top of the heap."--Provided by publisher.
521 1  $a Ages 10-14.
500    $a Includes index.
505 0  $a Highest earning video game companies -- Top ten smartphone apps -- Top ten Youtube videos of all time -- Top ten highest-paying tech careers -- Top ten most visited blogs.
650  0 $a Video games $v Juvenile literature.
650  0 $a Video games industry $v Juvenile literature.
650  0 $a Application software $v Juvenile literature.
650  0 $a Blogs $v Juvenile literature.
941    $a 1
952    $l HRPE845 $d 20140920010255.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=7338A732408B11E4A44FA398DAD10320

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