6 records matched your query
01592aam a2200373 i 4500 001 97847FC8A55F11EAA027EF1497128E48 003 SILO 005 20200603010033 007 n 008 181031s2020||||||||||||||||||||||||eng|u 010 $a 2018051730 020 $a 1489696091 020 $a 9781489696090 020 $a 1489696083 020 $a 9781489696083 040 $d TxAuBib $e rda $d SILO 100 1 $a Seigel, Rachel,. $t Playing video games series. 245 1 $a Playing video games series : $b debating the issues / $c Rachel Seigel. 264 1 $a New York : $b AV2, $c [2020] 300 $a 48 pages : $b illustrations ; $c 26 cm. 490 1 $a Pros and cons 500 $a Includes index. 505 $a The story of video games -- Timeline -- Video games are educational -- Video games increase ethical awareness -- Video games improve mental and physical health -- Violent video games promote aggression -- Video games are addictive -- Video games can cause health problems -- Pros and cons summary -- Map -- Quiz -- Key words. 521 2 $a Grade 7 to 8. 541 $d 20200221. 650 $a Video games in education $v Juvenile literature. 650 7 $a Video games $x Psychological aspects $v Juvenile literature. 650 7 $a Video games $x Moral and ethical aspects $v Juvenile literature. 650 $a Violence in video games $v Juvenile literature. 650 $a Video game addiction $v Juvenile literature. 830 $a Pros and cons. 941 $a 1 952 $l TBPD706 $d 20240621011356.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=97847FC8A55F11EAA027EF1497128E48Initiate Another SILO Locator Search