Title from container. Special features: "Daily donuts" game; "Magic numbers" game; DVD-ROM feature: printable coloring pages.
Contents:
Zoo night -- Curious George's bunny hunt -- Bee is for Bear -- Curious George's home for pigeons -- From scratch -- Curious George, dog counter -- Squirrel for a day -- Curious George discovers the 'Poles. Zoo night -- Curious George's bunny hunt -- Bee is for Bear -- Curious George's home for pigeons -- From scratch -- Curious George, dog counter -- Squirrel for a day -- Curious George discovers the 'Poles.
Summary:
First, George accidentally frees some of the animals at the zoo. Then, George discovers that different animals make different tracks. Next, George learns that all living things behave in different ways. Then, George designs and builds the perfect pigeon perch. Next, George must gather and analyze evidence to prove that Gnocchi has been wrongfully accused. Then, George realizes that dogs come in all different shapes and sizes. Next, George learns a lesson about growth and how squirrels store their food in the ground. Lastly, George discovers the meaning of "life cycle" when he babysits his friend's pet tadpoles. First, George accidentally frees some of the animals at the zoo. Then, George discovers that different animals make different tracks. Next, George learns that all living things behave in different ways. Then, George designs and builds the perfect pigeon perch. Next, George must gather and analyze evidence to prove that Gnocchi has been wrongfully accused. Then, George realizes that dogs come in all different shapes and sizes. Next, George learns a lesson about growth and how squirrels store their food in the ground. Lastly, George discovers the meaning of "life cycle" when he babysits his friend's pet tadpoles.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.