The Locator -- [(subject = "Debugging in computer science")]

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02865aam a2200373Ii 4500
001 6249B3B29FDF11EA86A3D44697128E48
003 SILO
005 20200527010026
008 190503t20192019nyua          001 0 eng d
020    $a 9781617295744
020    $a 1617295744
035    $a (OCoLC)1099692782
040    $a YDX $b eng $e rda $c YDX $d JRZ $d OCLCF $d YDXIT $d SILO
050  4 $a QA76.76.A65 $b G35 2019
082 04 $a 005.111 $2 23
100 1  $a Gallant, C. Gerard, $e author
245 10 $a WebAssembly in action : $b with examples using C++ and Emscripten / $c C. Gerard Gallant.
264  1 $a Shelter Island, NY : $b Manning Publications Co., $c [2019]
300    $a xxi, 424 pages : $b illustrations ; $c 24 cm
500    $a Includes index.
520    $a Write high-performance browser-based applications without relying just on JavaScript!  By compiling to the WebAssembly binary format, your C, C++, or Rust code runs at near-native speed in the browser.  WebAssembly delivers greater speed, opportunities to reuse existing code, and access to newer and faster libraries.  Plus, you can easily interact with JavaScript when you need to.  "WebAssembly in action" teaches you how to write and run high-performance browser-based applications using C++ and other language supported by WebAssembly.  In it, you'll learn to create native WebAssembly modules, interact with JavaScript components, and maximize performance with web workers and pthreads.  And you'll love how the clearly organized sections make it a breeze to find the important details about every function, feature, and technique.
505 0  $a Part 1. First steps.  Meet WebAssembly -- A look inside WebAssembly modules -- Creating your first WebAssembly module -- Part 2. Working with modules.  Reusing your existing C++ codebase -- Creating a WebAssembly module that calls into JavaScript -- Creating a WebAssembly module that talks to JavaScript using function pointers -- Part 3. Advanced topics.  Dynamic linking : the basics -- Dynamic linking : the implementation -- Threading : Web workers and pthreads -- WebAssembly modules in Node.js -- Part 4. Debugging and testing.  WebAssembly text format -- Debugging -- Testing, and then what?
650  0 $a Application software $x Development.
650  0 $a C++ (Computer program language)
650  0 $a JavaScript (Computer program language)
650  0 $a Debugging in computer science.
650  4 $a WebAssembly.
650  7 $a Application software $x Development. $2 fast $0 (OCoLC)fst00811707
650  7 $a C++ (Computer program language) $2 fast $0 (OCoLC)fst00843286
650  7 $a Debugging in computer science. $2 fast $0 (OCoLC)fst00888884
650  7 $a JavaScript (Computer program language) $2 fast $0 (OCoLC)fst00982071
941    $a 1
952    $l OVUX522 $d 20220317030040.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=6249B3B29FDF11EA86A3D44697128E48

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