Includes bibliographical references (page 31) and index.
Contents:
Introduction Esports . . . on Mars?! -- Cutting edge gaming tech -- How new tech changes Esports -- The future of Esports.
Summary:
"New technology is changing the way people watch and play esports. Learn about the technology that makes these competitions possible and what the future holds for esports"-- Provided by publisher.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.