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04370aam a2200565 i 4500 001 E66A0ACCC26111EE8AAD6E6423ECA4DB 003 SILO 005 20240203010021 008 180512s2018 maua b 001 0deng c 010 $a 2018007544 020 $a 026254928X 020 $a 9780262549288 020 $a 0262038846 020 $a 9780262038843 035 $a (OCoLC)1029799459 040 $a LBSOR/DLC $b eng $e rda $c DLC $d OCLCF $d OCLCO $d ERASA $d YDX $d OCLCQ $d YUS $d UKMGB $d OCLCA $d GSU $d BDF $d OCLCO $d SILO 042 $a pcc 043 $a e-cs--- 050 00 $a GV1469.17.S63 $b A39 2018 082 00 $a 794.809437 $2 23 100 1 $a SÌvelch, Jaroslav, $e author. 245 10 $a Gaming the Iron Curtain : $b how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games / $c Jaroslav SÌvelch. 264 1 $a Cambridge, Massachusetts : $b The MIT Press, $c [2018] 300 $a xliii, 351 pages : $b illustrations ; $c 23 cm. 490 1 $a Game histories 520 $a "Based on oral histories gathered from players, game creators and hobbyists active in the 1980s, as well as archival material like computer club newsletters, official documents, hobby magazines, TV broadcasts and the games produced in the period, Gaming the Iron Curtain offers a social history of games in Communist-era Czechoslovakia - a country with a rigid centrally planned economy, separated from its Western neighbors by the so-called Iron Curtain. In Czechoslovakia at the time, there was no hardware or software market, no private enterprise, no commercial advertising and no publicly available computing or gaming magazines. Despite these limitations, a vibrant computer hobby scene emerged. Tens of thousands of Czechs and Slovaks played computer games and at least two hundred titles were developed over the course of the 1980s. Aside from playing games, Czechoslovak home computer enthusiasts were also "gaming" their hardware and software by discovering new ways to code, crack and hack. But most importantly, they looked for and took advantage of 'gaps' in the Iron Curtain and the oppressive political regime in order to play and create games. Gaming the Iron Curtain therefore an original historical narrative as well as a comprehensive social historical understanding of how computer games were made and how gaming communities functioned in the Soviet bloc"-- $c Provided by publisher. 504 $a Includes bibliographical references and index. 505 00 $t Epilogue : after the curtain fell. $t Hunting down the machine : trajectories of microcomputer domestication -- $t Our amateur can work miracles : infrastructures of hobby computing -- $t Who's afraid of gameplay? : Czechoslovak discourses on computer games -- $t Lighting up the shadows : informal distribution of game software -- $t Bastard children of the West : establishing a domestic coding culture -- $t Empowered by games : games as a means of self-expression and activism -- $t Conclusion -- $t Epilogue : after the curtain fell. 650 0 $a Computer games $x Social aspects $z Czechoslovakia. 650 0 $a Computer games $x Political aspects $z Czechoslovakia. 650 0 $a Computer games $z Czechoslovakia $x History. 650 0 $a Computer programming $z Czechoslovakia $x History. 651 0 $a Czechoslovakia $x Social conditions $y 1945-1992. 650 6 $a Programmation (Informatique) $z TcheÌcoslovaquie $x Histoire. 651 6 $a TcheÌcoslovaquie $x Conditions sociales $y 1945-1992. 650 7 $a Computer games. $2 fast $0 (OCoLC)fst00872108 650 7 $a Computer games $x Social aspects. $2 fast $0 (OCoLC)fst00872118 650 7 $a Computer programming. $2 fast $0 (OCoLC)fst00872390 650 7 $a Social conditions. $2 fast $0 (OCoLC)fst01919811 651 7 $a Czechoslovakia. $2 fast $0 (OCoLC)fst01212490 650 7 $0 (FrPBN)11948289 $a Jeux eÌlectroniques $0 (FrPBN)11975856 $x Aspect politique $0 (FrPBN)11948289 $z TcheÌcoslovaquie. $2 ram 650 7 $0 (FrPBN)11948289 $a Ordinateurs $x Aspect politique $0 (FrPBN)11975856 $x Aspect politique $0 (FrPBN)11948289 $z TcheÌcoslovaquie. $2 ram 651 7 $0 (FrPBN)11940720 $a TcheÌcoslovaquie $y 1945-1992. $2 ram 648 7 $a 1945-1992 $2 fast 655 7 $a History. $2 fast $0 (OCoLC)fst01411628 830 0 $a Game histories. 941 $a 1 952 $l SAPG074 $d 20240224010806.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=E66A0ACCC26111EE8AAD6E6423ECA4DB 994 $a Z0 $b LJWInitiate Another SILO Locator Search