The Locator -- [(subject = "Graphic novels--History and criticism")]

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03335aam a2200409 i 4500
001 91395500033911E8972C924897128E48
003 SILO
005 20180127021036
008 170630s2017    msu      b   s001 0 eng  
010    $a 2017031118
020    $a 1496813278
020    $a 9781496813275
035    $a (OCoLC)983722349
040    $a DLC $b eng $e rda $c DLC $d YDX $d BDX $d OCLCO $d OCLCF $d YDX $d YUS $d NUI $d SILO
042    $a pcc
050 00 $a PN6712 $b .G733  2017
082 00 $a 741.5/384 $2 23
084    $a SOC022000 $a PHI000000 $a SOC022000 $2 bisacsh
245 00 $a Graphic novels as philosophy / $c edited by Jeff McLaughlin.
264  1 $a Jackson : $b University Press of Mississippi, $c [2017]
300    $a viii, 218 pages ; $c 24 cm
520    $a "Contributions by Eric Bain-Selbo, Jeremy Barris, Maria Botero, Manuel "Mandel" Cabrera Jr., David J. Leichter, Ian MacRae, Alfonso Muñoz-Corcuera, Corry Shores, and Jarkko S. Tuusvuori In a follow-up to Comics as Philosophy, international contributors address two questions: Which philosophical insights, concepts, and tools can shed light on the graphic novel? And how can the graphic novel cast light on the concerns of philosophy? Each contributor ponders a well-known graphic novel to illuminate ways in which philosophy can untangle particular combinations of image and written word for deeper understanding. Jeff McLaughlin collects a range of essays to examine notable graphic novels within the framework posited by these two questions. One essay discusses how a philosopher discovered that the panels in Jeff Lemire's Essex County do not just replicate a philosophical argument, but they actually give evidence to an argument that could not have existed otherwise. Another essay reveals how Chris Ware's manipulation of the medium demonstrates an important sense of time and experience. Still another describes why Maus tends to be more profound than later works that address the Holocaust because of, not in spite of, the fact that the characters are cartoon animals rather than human. Other works contemplated include Will Eisner's A Contract with God, Alan Moore and David Lloyd's V for Vendetta, Alison Bechdel's Fun Home, and Joe Sacco's Footnotes in Gaza. Mainly, each essay, contributor, graphic novelist, and artist are all doing the same thing: trying to tell us how the world is--at least from their point of view."-- $c Provided by publisher.
504    $a Includes bibliographical references and index.
650  0 $a Graphic novels $x History and criticism.
650  0 $a Comic books, strips, etc. $x History and criticism.
650  0 $a Literature $x Philosophy.
650  0 $a Philosophy in literature.
650  7 $a Comic books, strips, etc. $2 fast $0 (OCoLC)fst00869145
650  7 $a Graphic novels. $2 fast $0 (OCoLC)fst00946656
650  7 $a Literature $x Philosophy. $2 fast $0 (OCoLC)fst01000005
650  7 $a Philosophy in literature. $2 fast $0 (OCoLC)fst01060836
655  7 $a Criticism, interpretation, etc. $2 fast $0 (OCoLC)fst01411635
700 1  $a McLaughlin, Jeff, $d 1962- $e editor.
776 08 $i Online version: $t Graphic novels as philosophy $d Jackson : University Press of Mississippi, [2017] $z 9781496813282 $w (DLC) 2017032011
941    $a 1
952    $l OVUX522 $d 20180710080450.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=91395500033911E8972C924897128E48

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