Persona5. 6 / art and story by Hisato Murasaki ; original concept by Atlus ; translation, Adrienne Beck ; touch-up art & lettering, Annaliese "Ace" Christman.
Publisher:
VIZ MediaLLC,
Copyright Date:
2021
Description:
179 pages : chiefly black & white illustrations ; 20 cm
Graphic novelization based on (work): Persona 5 (Video game)
Notes:
Manga format; reads from back to front, right to left. Original concept by Atlus.
Summary:
After being arrested and having to transfer to a new high school in Tokyo, Akira Kurusu is given the goal of rehabilitation and awakened to a new power--the power of one's true self, a Persona. Using his Persona and the mysterious navigation app Momentos, Akira and his friends take on the role of phantom thieves, saving people from the twisted desires of those around them. The Phantom Thieves' next target is Junya Kaneshiro, a mafia boss scamming high school students in Shibuya. Akira and his friends manage to fight their way through the tough security forces of Kaneshiro's palace, but the gangster still has some dirty tricks up his sleeve! Will the Phantom Thieves be able to help Makoto get out of Kaneshiro's clutches? Or will she end up in debt to him forever?!--page [4] of cover.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.