The Locator -- [(title = "STEAM to GO!")]

57 records matched your query       


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03139aoc a2200589Mi 4500
001 E28776F268C411EE82CCA71150ECA4DB
003 SILO
005 20231012010128
007 ou ||||||||||||||||||||
008 210420i20212021wiunnn j          bneng d
020    $a 1646972678
020    $a 9781646972678
024 10 $a 086002042002
024 10 $a 192073386836
035    $a (OCoLC)1311277199
040    $a TDS $b eng $e rda $c TDS $d OCLCO $d OCLCF $d IM9 $d SILO
245 00 $a Penworthy STEAM to Go! $p The explore circuits kit / $c Penworthy Company LLC.
246 3  $a STEAM to Go! $p The explore circuits kit
246 3  $a Explore circuits kit
264  1 $a Milwaukee, WI : $b Penworthy Company, LLC, $c [2021]
300    $a 1 kit (1 book, Marble circuit 1 game board, 64 puzzle cards, 10 multi-directional tiles, 8 steel marbles, 1 instruction book, Circuit explorer rocket : $b mission : $c in gusseted tote bag with a zip top, frontispiece pocket, black trim and 2 handles, 35 x 33 x 15 cm.
490 1  $a STEAM to Go!
500    $a Includes: 1 book, Marble circuit [1 game board, 64 puzzle cards, 10 multi-directional tiles, 8 steel marbles, 1 instruction book], Circuit explorer rocket.
500    $a Warning: Choking hazard--small parts. Not for children under 3 yrs.
505 0  $a Technology is awesome! / Alice Harman (128 pages, colored illustrations ; 25 cm -- Marble circuit [1 game board, 64 puzzle cards, 10 multi-directional tiles, 8 steel marbles, 1 instruction book], Circuit explorer rocket : mission lights [Pieces for Rocket, space rover, landing pad, and a visual instruction guide].
520    $a This technology focused STEAM kit explores the most amazing and awe-inspiring facts about technology and inventions throughout history. Then get active with two different games; one involving strategy, logic and coding, and the other using physical skill to put the rocket, space rover, and landing pad together.
521 2  $a Grade 4+.
650  0 $a Critical thinking $v Problems, exercises, etc.
650  0 $a Technology $v Problems, exercises, etc.
650  0 $a Inventions.
650  6 $a Pensée critique $v Problèmes et exercices.
650  6 $a Technologie $v Problèmes et exercices.
650  6 $a Inventions.
650  7 $a Critical thinking. $2 fast $0 (OCoLC)fst00883692
650  7 $a Inventions. $2 fast $0 (OCoLC)fst00977993
650  7 $a Technology. $2 fast $0 (OCoLC)fst01145078
655  2 $a Problems and Exercises
655  7 $a exercise books. $2 aat
655  7 $a Problems and exercises. $2 fast $0 (OCoLC)fst01423783
655  7 $a Tactile works. $2 fast $0 (OCoLC)fst01919975
655  7 $a Tactile works. $2 lcgft
655  7 $a Problems and exercises. $2 lcgft
655  7 $a Documents tactiles. $2 rvmgf
655  7 $a Problèmes et exercices. $2 rvmgf
700 1  $i Contained in (work) : $a Harman, Alice. $t Technology is awesome!
710 2  $a Penworthy Company, LLC, $e publisher.
830  0 $a STEAM to Go!
941    $a 2
952    $l FHPB224 $d 20240614131406.0
952    $l YEPF572 $d 20240509011709.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=E28776F268C411EE82CCA71150ECA4DB
994    $a C0 $b IM9

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