The Locator -- [(subject = "Computer programming--Juvenile literature")]

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Record 26 | Previous Record | MARC Display | Next Record | Search Results
Author:
Borgert-Spaniol, Megan, 1989- author.
Title:
Invent a game! : and more coding & strategy challenges / Megan Borgert-Spaniol ; consulting editor, Diane Craig.
Publisher:
Super Sandcastlean imprint of Abdo Publishing,
Copyright Date:
2021
Description:
32 pages : color illustrations ; 20 x 24 cm.
Subject:
Coding theory--Juvenile literature.
Computer programming--Juvenile literature.
Games and technology--Juvenile literature.
Mathematics--Juvenile literature.
Coding theory.
Computer programming.
Games and technology.
Mathematics.
Juvenile works.
Other Authors:
Craig, Diane, consultant.
Summary:
With this title, young makers will learn how to get inspired, problem-solve, and collaborate with others as they take on four coding and strategy challenges, including creating their own secret code and designing a board game. Like a real coder and strategist, they ll have to meet demands while staying within limits. Aligned to Common Core Standards and correlated to state standards. Super Sandcastle is an imprint of Abdo Publishing, a division of ABDO.
Series:
Super simple makerspace STEAM challenge
ISBN:
9781532194382
1532194382
OCLC:
(OCoLC)1193067629
Locations:
TCPG826 -- Bettendorf Public Library Information Center (Bettendorf)
SAPG074 -- Cedar Falls Public Library (Cedar Falls)
AJPE887 -- Matilda J. Gibson Memorial Library (Creston)
TDPH826 -- Davenport Public Library (Davenport)
GOPG641 -- Marshalltown Public Library (Marshalltown)
HPPD845 -- Orange City Public Library (Orange City)
YFPC572 -- Springville Memorial Library (Springville)

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