The Locator -- [(subject = "Video games--Design")]

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Record 24 | Previous Record | MARC Display | Next Record | Search Results
Author:
Halpern, Daniel Noah, author.
Title:
Becoming a video game designer / Daniel Noah Halpern.
Edition:
First Simon & Schuster hardcover edition.
Publisher:
Simon & Schuster,
Copyright Date:
2020
Description:
141 pages ; 19 cm.
Subject:
Video game designers--United States.--United States.
Video games--Design.
Instructional and educational works.
Notes:
Includes bibliographical references.
Contents:
The universe, also known as the game -- Accumulating the fact -- A scattered dynasty of recluses -- The infinite hill -- How to make a magic circle -- The garden of forking paths -- The theme of the traitor and the hero -- Metaphors were a weariness of the flesh to the poets themselves -- Manifestations of imagination.
Summary:
"A revealing guide to a career as a video game designer written by acclaimed journalist Daniel Noah Halpern and based on the real-life experiences of legendary designer Tom Cadwell of Riot Games -- required reading for anyone considering a path to this profession"-- Provided by publisher.
Series:
Masters at work.
ISBN:
1982137932
9781982137939
OCLC:
(OCoLC)1124321785
LCCN:
2020032868
Locations:
YKPE532 -- Anamosa Library & Learning Center (Anamosa)
TCPG826 -- Bettendorf Public Library Information Center (Bettendorf)
JSPB572 -- Ely Public Library (Ely)
LOAX706 -- Library, Eastern Iowa CC (Muscatine)
GAAX314 -- Northeast Iowa Community College Library - Peosta (Peosta)

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