The Locator -- [(subject = "Biomimicry")]

51 records matched your query       


Record 29 | Previous Record | Long Display | Next Record
02417aam a2200457 i 4500
001 390472CACBA811ECBD10AFBB20ECA4DB
003 SILO
005 20220504074621
008 180205s2019||||||||||||||||||||||||eng|u
020    $a 1629207381
020    $a 9781629207384
040    $d TxAuBib $e rda $d SILO
100 1  $a Miller, Tessa,.
245 1  $a Creepy & Crawly : $b [Technology Inspired by Animals] / $c Tessa Miller.
246 3  $a Creepy and crawly.
250    $a 1st.
264  1 $a Fremont, CA :  $b Full Tilt Press,  $c 2019.
300    $a Hardcover 1 volume 48 pages : $b color illustrations ; $c 24 cm.
490 1  $a "Animal Tech"
500    $a Subtitle from cover.
500    $a Animal Tech is a STEM-based nonfiction series that chronicles life-changing technologies inspired by animals. Each book features six animals and their corresponding tech, and includes a group activity, vocab words, and more!.
500    $a Ages 8 - 12.
504    $a Includes bibliographical references and index.
520    $a "Floating through space, a robot crawls along a space station. The skin covering the robot's parts lets it stick to the metal like a gecko sticks to a tree. This is not science fiction - it is science fact, the product of a long process of observation, study, and mimicry of the animal world. In Animal Tech: Creepy and Crawley, readers will learn the story of Geckskin and five other technologies inspired by reptiles and insects. Students will follow the stories of remarkable people working in STEM fields who have developed these life-changing technologies"--Back cover.
541    $d 20220215.
650    $a Biotechnology $v Juvenile literature.
650    $a Biomimetics $v Juvenile literature.
650  7 $a Snakes $x Physiology $v Juvenile literature.
650    $a Biomimicry $v Juvenile literature.
650    $a Naultinus gemmeus $v Juvenile literature.
650    $a Engineering design $v Juvenile literature.
650  7 $a Worms $v Juvenile literature.
650    $a Body armor $v Juvenile literature.
650    $a Termites $v Juvenile literature.
650  4 $a Technology $v Juvenile literature.
650    $a Pattern formation (Physical sciences) $v Juvenile literature.
650    $a Robotics $v Juvenile literature.
830    $a "Animal Tech".
941    $a 1
952    $l VWPC964 $d 20220504075555.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=390472CACBA811ECBD10AFBB20ECA4DB

Initiate Another SILO Locator Search

This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.