The Locator -- [(subject = "Enseignement primaire")]

506 records matched your query       


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07234amm a2200805Mi 4500
001 B1CBF0D42B4D11EDAE97EC5451ECA4DB
003 SILO
005 20220903010016
007 cs cza|||unuun
007 vz czazzs
008 211025s2021    ohu    cq  m        eng d
020    $a 166707704X
020    $a 9781667077048
028 02 $a LP002636 $b Findaway World
035    $a (OCoLC)1284808059
040    $a PLAYA $b eng $e rda $c PLAYA $d OCLCF $d OCLCO $d GK5 $d OCLCO $d JIU $d SILO
245 00 $a Evaluation & calculation module. $p Quantify pack.
246 3  $a Quantify pack
264  1 $a Solon, Ohio : $b Findaway World, LLC, $c [2021]
300    $a 1 Launchpad tablet : $b digital ; $c 20 x 13 cm + $e 1 power charging cord.
490 0  $a Launchpad Academy
490 0  $a Launchpad STEAM Academy. Evaluation & calculation module
500    $a Issued on Playaway Launchpad, a pre-loaded learning tablet.
500    $a Content and/or functionality of apps on this tablet may have been modified for use on this device.
500    $a Powered by rechargeable battery ; container includes one power charging cord.
500    $a Earphones not required for audio playback.
500    $a Device does not have Internet connectivity.
500    $a Individual apps contained on this device may vary.
521 1  $a Ages 8+.
520    $a "The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."-- $c Publisher description.
520    $3 Battle station $a Featuring fun and challenging situations to help children build their estimation skills with engaging tasks focusing on important math skills from integers, percentages, decimals and more!
520    $3 Astraware number cross. Volume 1 $a Fit each of the number sequences into the interlocking grid--this is a test of logic and patience to work out the right combination so that all can be placed!
520    $3 Numberz $a A number matching puzzle for all ages! Place digits together so the sum equals 10 and complete the puzzle to advance to the next level.
520    $3 2048 number saga $a A classic number matching puzzle game good for all ages! Move the tiles around the board to combine and create pairs. The goal is to reach the 2048 tile, but it is easier said than done.
520    $3 Dr. Girder's bones $a Dr. Girder's Bones is a quiz game for anyone who wants to learn about the human skeletal system. Study the flash cards and then put the knowledge to use to see how much you can learn!
520    $3 Percent bingo $a A fun and interactive bingo game for kids to reinforcesand test their knowledge of percents, fractions, and decimals.
520    $3 Hexologic $a Immerse yourself in the beautiful world of Hexologic. Solve challenging, yet rewarding puzzles, listen to relaxing music and dive deep in the game's atmosphere!
520    $3 Chess puzzle $a Play chess like never before!
520    $3 Who am I? Genealogist $a Quiz themed videos, presents all the aspects of cool and inspirational jobs. Can you guess the career, before the answer is revealed?
520    $3 Brainplay. Brain TV $a Highlights presents kids with silly, open-ended questions that challenge kids to think outside the box and will give their brain a workout!
520    $3 Basic math tutor. Multiplication problems $a The Basic Math Tutor series is focused on building skills at the first through seventh grade level. What sets this series apart from other teaching tools is that the concepts are taught entirely through step-by-step example problems of increasing difficulty. It works by introducing each new concept in an easy to understand way and using example problems that are worked out step-by-step and line-by-line to completion. This program covers the important topic of teaching the student how to conquer more complicated multiplication problems with multiple digits. The entire lesson is taught by working example problems of increasing difficulty. Emphasis is placed on giving students confidence in their skills by gradual repetition so that the skills learned in this section are committed to long term memory. Students will be able to work problems with ease, improve their problem-solving skills and understand the underlying concepts of basic math problems. Teachers User Instruction & Resource Guide--includes recommended books & basic math websites.
520    $3 Understanding science. Scientific problem solving $a The Understanding Science series is designed to aid the instructor in explaining difficult scientific concepts in an easy to understand format. The presenter Doctor Science, brings the central focus to students in a fun way that is perfect for introducing basic scientific concepts. This program teaches the correct steps in solving problems scientifically.
505 00 $t Understanding science. Scientific problem solving. $t Astraware number cross. Volume 1 -- $t Numberz -- $t 2048 number saga -- $t Dr. Girder's bones -- $t Percent bingo -- $t Hexologic -- $t Chess puzzle -- $t Who am I? Genealogist -- $t Brainplay. Brain TV -- $t Basic math tutor. Multiplication problems -- $t Understanding science. Scientific problem solving.
650  0 $a Mathematics $x Study and teaching (Elementary) $v Interactive multimedia.
650  0 $a Problem solving $x Study and teaching (Elementary) $v Interactive multimedia.
650  0 $a Critical thinking $x Study and teaching (Elementary) $v Interactive multimedia.
650  0 $a Video games.
650  0 $a Mobile apps.
650  0 $a Electronic books.
650  6 $a Résolution de problème $0 (CaQQLa)201-0378184 $x Étude et enseignement (Primaire) $0 (CaQQLa)201-0374484 $v Multimédias interactifs. $0 (CaQQLa)201-0378184
650  6 $a Pensée critique $0 (CaQQLa)201-0378184 $x Étude et enseignement (Primaire) $0 (CaQQLa)201-0374484 $v Multimédias interactifs. $0 (CaQQLa)201-0378184
650  6 $a Jeux vidéo. $0 (CaQQLa)201-0055144
650  6 $a Applications mobiles. $0 (CaQQLa)000288056
650  6 $a Livres numériques. $0 (CaQQLa)201-0160798
650  7 $a video games. $2 aat $0 (CStmoGRI)aat300256888
650  7 $a e-books. $2 aat $0 (CStmoGRI)aat300265554
650  7 $a Critical thinking $x Study and teaching (Elementary) $2 fast $0 (OCoLC)fst00883701
650  7 $a Electronic books. $2 fast $0 (OCoLC)fst00906854
650  7 $a Mathematics $x Study and teaching (Elementary) $2 fast $0 (OCoLC)fst01012272
650  7 $a Mobile apps. $2 fast $0 (OCoLC)fst01909896
650  7 $a Problem solving $x Study and teaching (Elementary) $2 fast $0 (OCoLC)fst01077921
650  7 $a Video games. $2 fast $0 (OCoLC)fst01166421
655  7 $a Educational games. $2 lcgft
655  7 $a Educational films. $2 lcgft
655  7 $a Children's audiobooks. $2 lcgft
710 2  $a Findaway World, LLC.
941    $a 1
952    $l GDPF771 $d 20220903010316.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=B1CBF0D42B4D11EDAE97EC5451ECA4DB
994    $a C0 $b JIU

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