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02957aam a2200541 i 4500 001 19BF32600CF611EA99B9112E97128E48 003 SILO 005 20191122010114 008 180809s2019 ilua b 001 0 eng 010 $a 2018037990 020 $a 1634251180 020 $a 9781634251181 035 $a (OCoLC)1083675369 040 $a DLC $b eng $e rda $c DLC $d OCLCO $d OCLCF $d SILO 042 $a pcc 043 $a n-us--- 050 00 $a KF3024.C6 $b C625 2019 082 00 $a 346.7304/8 $2 22 245 00 $a Computer games and immersive entertainment : $b next frontiers in Intellectual Property Law / $c Chrissie Scelsi and Ross A. Dannenberg, editors. 250 $a Second edition. 264 1 $a Chicago, Illinois : $b ABA, Section of Intellectual Property Law, $c [2019] 300 $a xxix, 382 pages : $b illustrations ; $c 23 cm 504 $a Includes bibliographical references and index. 505 0 $a Contracts as private law in video games and immersive entertainment -- Copyright law -- Patents : real -world issues in mixed realities -- Implications of video games and immersive entertainment in trademark law -- Implications of video games and virtual worlds and the law of trade secrets -- Rights of publicity -- International considerations of video games and immersive entertainment. 650 0 $a Computer games $x Law and legislation $z United States. 650 0 $a Video games $x Law and legislation $z United States. 650 0 $a Virtual reality $z United States. 650 0 $a Shared virtual environments $x Law and legislation $z United States. 650 0 $a Copyright $x Computer programs $z United States. 650 0 $a Intellectual property $z United States. 650 0 $a Computer games $x Law and legislation. 650 0 $a Video games $x Law and legislation. 650 0 $a Virtual reality. 650 0 $a Shared virtual environments $x Law and legislation. 650 7 $a Computer games $x Law and legislation. $2 fast $0 (OCoLC)fst01765740 650 7 $a Copyright $x Computer programs. $2 fast $0 (OCoLC)fst00878722 650 7 $a Intellectual property. $2 fast $0 (OCoLC)fst00975774 650 7 $a Shared virtual environments $x Law and legislation. $2 fast $0 (OCoLC)fst01752291 650 7 $a Video games $x Law and legislation. $2 fast $0 (OCoLC)fst01166433 650 7 $a Virtual reality. $2 fast $0 (OCoLC)fst01167688 651 7 $a United States. $2 fast $0 (OCoLC)fst01204155 700 1 $a Scelsi, Chrissie, $e editor. 700 1 $a Dannenberg, Ross A., $e editor. 710 2 $a American Bar Association. $b Section of Intellectual Property Law, $e issuing body. 775 08 $i Revision of: $t Computer games and virtual worlds : a new frontier in intellectual property law / Ross A. Dannenberg ... [et al.]. $d Chicago, Ill. : American Bar Association, Section of Intellectual Property Law, c2010. $z 9781604427509 $w (DLC) 2010004685 941 $a 1 952 $l OVUX522 $d 20240619012330.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=19BF32600CF611EA99B9112E97128E48Initiate Another SILO Locator Search