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01514aam a2200337 4500 001 DA74E35A944111EB84B4B4E957ECA4DB 003 SILO 005 20210403010009 008 081231s2012||||||||||||||||||||||||eng|u 020 $a 1421533294 020 $a 9781421533292 040 $d TxAuBib $d SILO 041 1 $a eng $h jpn 100 1 $a Inoue, Takehiko. 245 1 $a Slam dunk. $n 22 / $c story and art by Takehiko Inoue. 250 $a Shonen Jump manga ed. 264 1 $a San Francisco : $b Viz Media, $c 2012. 300 $a unpaged : $b illustrated ; $c 19 cm. 490 1 $a Slam Dunk ; $v 15 500 $a Pages numbered from right to left. 520 $a For the Shohoku High players, the past echoes in the present as Rukawa learns something about Coach Anzai that leaves him determined to be the best high school player in Japan. With ten days remaining until the start of the national tournament, Coach Anzai sends the Shohoku High team to Shizuoka for a week of practice with another local team. But Sakuragi stays behind for a special practice session that will push him to the limit and improve his individual skills for the crucial games ahead. 521 2 $a 10-12. 541 $d 20200928. 650 7 $a School stories. 650 $a High school students $v Fiction. 650 $a Basketball $v Fiction. 655 7 $a Manga. $2 sears 830 $a Slam Dunk ; $v 15. 941 $a 1 952 $l NYPE343 $d 20210403010235.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=DA74E35A944111EB84B4B4E957ECA4DBInitiate Another SILO Locator Search