The Locator -- [(title = "Beige")]

126 records matched your query       


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01860nrm a2200253Ia 4500
001 033627842AF711DEB0402C07A8D7520A
005 200904162125.0
008 940421s1997    meunnn            gneng d
035    $a (OCoLC)30307401
040    $a KSU $c KSU $d SILO $d SILO
245 0  $a Ecotonos $h [game] $b : a multicultural problem-solving simulation / $c Nipporica Associates.
260    $a Yarmouth, ME : $b Intercultural Press, $c c1997
300    $a 1 game (guide (37 p. : ill. ; 23 cm.), 3 kinds of culture name bottons (Aguila, Delphenius, Zante), 30 kinds of cultural rule cards, 3 case studies, 3 task sheets, 4 handouts) $c in box 18 x 30 x 6 cm. + $e 1 manual.
500    $a The case studies include one for business (The new plant site), one for academia (The welcome party), and one for nonprofit organizations (CareWorld).
500    $a The ten kinds of rule cards are categorized as: red (approach to problem solving) ; light blue (listening style) ; green (treatment of or approach to difference) ; white (attitudes regarding teamwork) ; yellow (beliefs about leadership) ; pink (customs regarding space and touch) ; orange (gestures and eye contact) ; beige (time orientation) ; gray (explanation or speaking style) ; lavender (past/present/future orientation).
520    $a The experiential learning tool or simulation provides participants with an opportunity to engage in decision making and problem solving in several contexts: a majority-minority situation, an evenly balanced joint venture situation, and a multicultural situation.
650  0 $a Human ecology $x Problems, exercises, etc.
650  0 $a Decision-making.
710 2  $a Intercultural Press.
710 2  $a Nipporica Associates.
939    $a 3746485
941    $a 1
952    $l PHAX277 $d 20090701080000.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=033627842AF711DEB0402C07A8D7520A

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