The power of words : postmodernism in a nutshell -- Homo ludens : theories of play and games -- Of dice and (wo)men : what are role-playing games? -- Generations : the origins and development of RPGs -- Constructing understanding : RPG theory -- Metalanguage : critical literatures on RPGs -- Reframing : alternative theoretical perspectives.
Summary:
"Core concepts of postmodernism are evident in pen-and-paper role-playing games, such as Dungeons and Dragons. Exploring the interrelationship among narrative, gameplay, players and society, the author raises questions regarding authority, agency and responsibility, and discusses the social potential of RPGs in the 21st century"-- Provided by publisher.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.