Getting started -- The basics -- Compound data types -- Conditionals and loops -- Functions -- Classes -- HTML, the DOM, and CSS -- Event-based programming -- The canvas element -- Pong -- Object-oriented Pong -- Generating sounds -- Writing a song -- Introducing the D3 library -- Visualizing data from the GitHub search API -- Afterword: Next steps.
Summary:
"An introduction to JavaScript for first-time programmers and newcomers to the language. Covers essential concepts like variables, arrays, objects, functions, conditionals, loops, and classes. Explores JavaScript's application in web development, enabling you to create interactive applications. Includes hands-on projects"-- Provided by publisher.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.