The Locator -- [(title = "Rescue heroes")]

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03300cam a22004934a 4500
001 9E142D0E2B0711DE8E590108A8D7520A
003 SILO
005 20150520012456
008 040315s2004    njua     b    001 0 eng  
010    $a 2004046975
020    $a 9780805849035 (cloth : alk. paper)
020    $a 0805849033 (cloth : alk. paper)
040    $a DLC $c DLC $d SILO $d LAS $d IMC $d MUQ $d NLGGC $d BTCTA $d YDXCP $d OCLCG $d IOG $d SILO
042    $a pcc
050 00 $a LB1028.4 $b .T69 2004
082 00 $a 371.33 $2 22
084    $a 76.31 $2 bcl
245 0  $a Toys, games, and media / $c edited by Jeffrey Goldstein, David Buckingham, Gilles Brougere.
260    $a Mahwah, N.J. : $b L. Erlbaum Associates, $c 2004.
300    $a xii, 249 p. : $b ill. ; $c 23 cm.
504    $a Includes bibliographical references and indexes.
505 00 $g Part III. How technology influences play -- $r M. Fabregat, M. Costa, M. Romero. $g Part I. Toy culture -- $t Adaptation of traditional toys and games in new technologies : new products generation / $r Alan Powers -- $t War toys in the world of fourth graders : 1985-2002 / $r Gisela Wegener-Spöhring -- $t Toy culture in preschool education and children's toy preferences / $r Waltraut Hartmann and Gilles Brougère -- $t Kitty litter : Japanese cute at home and abroad / $r Christine R. Yano -- $t From Pokémon to Potter : trainee teachers explore children's media-related play, 2000-2003 / $r Elizabeth Grugeon -- $g Part II. Children and digital media -- $t The internet playground / $r Ellen Seiter -- $t The internet and adolescents : the present and future of the information society / $r Magdalena Albero-Andrés -- $t Learners, spectators, or gamers? An investigation of the impact of digital media in the media-saturated household / $r Stephen Kline -- $t Learning with computer games / $r Jonas Linderoth, Berner Lindström, Mikael Alexandersson -- $g Part III. How technology influences play -- $t Tangible interfaces in smart toys / $r Mark Allen -- $t Preschool children's play with "talking" and "nontalking" rescue heroes : effects of technology-enhanced figures on the types and themes of play / $r Doris Bergen -- $t "Hey, hey, hey! It's time to play" : children's interactions with smart toys / $r Lydia Plowman -- $t Adaptation of traditional toys and games in new technologies : new products generation / $r M. Fabregat, M. Costa, M. Romero.
650  0 $a Media programs (Education)
650  0 $a Media literacy.
650  0 $a Play.
650  6 $a Programmes de technologie de l'enseignement.
650  6 $a Éducation aux médias.
650  6 $a Jeu.
650 17 $a Speelgoed. $2 gtt
650 17 $a Computerspelen. $2 gtt
650 17 $a Massamedia. $2 gtt
700 1  $a Goldstein, Jeffrey H.
700 1  $a Buckingham, David, $d 1954-
700 1  $a Brougère, Gilles.
856 42 $3 Publisher description $u http://www.loc.gov/catdir/enhancements/fy0617/2004046975-d.html
856 41 $3 Table of contents only $u http://www.loc.gov/catdir/enhancements/fy0644/2004046975-t.html
941    $a 5
952    $l PLAX964 $d 20240724061407.0
952    $l OVUX522 $d 20180127071337.0
952    $l USUX851 $d 20160820080827.0
952    $l UNUX074 $d 20090701080000.0
952    $l OIAX792 $d 20090708133753.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=9E142D0E2B0711DE8E590108A8D7520A
994    $a 01 $b IOG

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