Twelve-year-old Arlo doesn't want to stand in his big sister's shadow on the basketball court. He wants to do something different. Something he can call his own. A Ping-Pong master at home, Arlo decides to try his hand at the Olympic sport of table tennis. But he quickly learns it is a completely different game than the one he grew up playing in the basement. Also, he's not the only kid who takes Ping-Pong seriously. As Arlo enters the world of competitive table tennis, he finds himself challenged unlike ever before. Will Arlo give up when it gets hard or find a way to persevere against all odds?
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.