The Locator -- [(subject = "Video games--Psychological aspects")]

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Title:
Videogames : design, play, disrupt / edited by Marie Foulston and Kristian Volsing.
Publisher:
V&A Publishing,
Copyright Date:
2018
Description:
208 pages : color illustrations ; 25 cm
Subject:
Video games--Design.
Video games industry.
Video games--Social aspects.
Video games--Psychological aspects.
Other Authors:
Volsing, Kristian.
Foulston, Marie.
Victoria and Albert Museum.
Notes:
"Published to accompany the exhibition Videogames: Design/Play/Disrupt at the Victoria & Albert Museum, London from 8 September 2018 to 24 February 2019."--Colophon.
Contents:
The road to Journey -- Street style in Splatoon -- Storytelling on Summoner's Rift -- Pushing buttons -- A pound of flesh -- Consider the gunshot -- The Realtime Art Manifesto: 12 years later -- How to get lost in a cave -- To the edge of the universe: The Last of Us and the post-apocalypse -- Skin in the game -- Prototyping personal experience -- A conversation on sex and intimacy in games -- Who watches the Overwatchmen -- Made in Minecraft -- Sci-fi dreams and procedural worlds.
Summary:
Videogames explores the design and culture of videogames since the mid-2000s, investigating the ground-breaking contemporary design work, creative and rebellious player communities and the political conversations that contribute to the defining genre of our time. A star-studded cast of contributors consider the wide spectrum of gaming life, from blockbusters The Last of Us and Overwatch through to cultural phenomena such as Minecraft, and alongside less mainstream productions like Consume Me.
ISBN:
185177940X
9781851779406
OCLC:
(OCoLC)1020873006
LCCN:
2018410826
Locations:
USUX851 -- Iowa State University - Parks Library (Ames)
OVUX522 -- University of Iowa Libraries (Iowa City)

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