The Locator -- [(subject = "C Computer program language")]

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001 F7E7BCE4199211EFAA2C9EE853ECA4DB
003 SILO
005 20240524010037
008 210127t20212021caua          001 0 eng d
020    $a 1491976705
020    $a 9781491976708
035    $a (OCoLC)1233054943
040    $a JBL $b eng $e rda $c JBL $d OCLCO $d MNW $d TP7 $d OCLCO $d UKMGB $d OCLCF $d A7U $d UAP $d OCLCO $d SILO
050  4 $a QA76.73.C154 $b S84 2021
082 04 $a 005.133 $2 23
100 1  $a Stellman, Andrew, $e author.
245 10 $a Head first C# / $c Andrew Stellman, Jennifer Greene.
246 30 $a C#
250    $a Fourth edition.
264  1 $a Sebastopol, CA : $b O'Reilly Media, Inc., $c [2021]
300    $a xl, 745 pages : $b illustrations ; $c 24 cm.
490 1  $a Head first
500    $a Previous edition: 2013.
500    $a "A learner's guide to real-world programming with C# and .NET Core" -- Cover.
500    $a Covers C# 8.0 and Visual Studio 2019.
504    $a Includes index.
505 0  $a Start building with C#: building something great...fast! -- Dive in C#: statements, classes, and code ; Unity lab 1: explore C# unity -- Objects...get oriented: making code make sense -- Types and references: getting the reference ; Unity lab 2: write C# code for unity -- Encapsulation: keep your privates...private -- Inheritance: your object's family tree ; Unity lab 3: GameObject instances -- Interfaces, casting, and "is": making classes keep their promises -- Enums and collections: organizing your data ; Unity lab 4: user interfaces -- LINQ and lambdas: get control of your data -- Reading and writing files: save the last byte for me! ; Unity lab 5: raycasting -- Captain amazing: the death of the object -- Exception handling: putting out fires gets old ; Unity lab 6: scene navigation -- Downloadable exercise: animal match boss battle -- Visual studio for Mac learner's guide -- Code Kata: a learning guide for advanced and impatient.
520    $a "What will you learn from this book? Dive into C# and create apps, user interfaces, games, and more using this fun and highly visual introduction to C#, .NET Core, and Visual Studio. With this completely updated guide, which covers C# 8.0 and Visual Studio 2019, beginning programmers like you will build a fully functional game in the opening chapter. Then you'll learn how to use classes and object-oriented programming, create 3D games in Unity, and query data with LINQ. And you'll do it all by solving puzzles, doing hands-on exercises, and building real-world applications. By the time you're done, you'll be a solid C# programmer -- and you'll have a great time along the way! What's so special about this book? Based on the latest research in cognitive science and learning theory, Head First C# uses a visually rich format to engage your mind rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multisensory learning experience is designed for the way your brain really works." -- $c Back cover.
630 00 $a Microsoft .NET Framework.
630 00 $a Microsoft Visual studio.
650  0 $a C# (Computer program language)
650  0 $a Computer programming.
650  0 $a Handbooks and manuals.
650  0 $a Illustrated works.
700 1  $a Greene, Jennifer, $d 1971- $e author.
830  0 $a Head first series.
941    $a 1
952    $l TYPH572 $d 20240524010634.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=F7E7BCE4199211EFAA2C9EE853ECA4DB

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