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03981aam a2200553 i 4500 001 2F7A32D449F311ED9CAF447533ECA4DB 003 SILO 005 20221012010028 008 201215s2021 msua b 001 0 eng 010 $a 2020051284 020 $a 1496833007 020 $a 9781496833006 020 $a 149683299X 020 $a 9781496832993 040 $a MsSM/DLC $b eng $e rda $c DLC $d OCLCO $d OCLCF $d UKMGB $d YDX $d YUS $d OCLCO $d SILO 042 $a pcc 050 00 $a BF1879.T2 $b M324 2021 082 00 $a 133.3/2424 $2 23 100 1 $a Maille, Patrick $q (Patrick H.), $e author. 245 14 $a The cards : $b the evolution and power of tarot / $c Patrick Maille. 264 1 $a Jackson : $b University Press of Mississippi, $c [2021] 300 $a x, 247 pages : $b illustrations (black and white) ; $c 23 cm 504 $a Includes bibliographical references and index. 505 0 $a Acknowledgments -- Introduction -- Chapter 1: The origins of the tarot cards -- Chapter 2: Tarot in the twentieth century -- Chapter 3: Who are these people? The tarot community in American culture -- Chapter 4: The art of taro -- Chapter 5: Tarot cards and television: inspiring fear, wrestling with fate, and forming the narrative -- Chaper 6: Tarot goes to the movies -- Chapter 7: Tarot and comics -- Conclusion -- Timeline -- Suggested reading list -- Works cited -- Index. 520 $a "Tarot cards have been around since the Renaissance and have become increasingly popular in recent years, often due to their prevalence in popular culture. While Tarot means many different things to many different people, the cards somehow strike universal chords that can resonate through popular culture in the contexts of art, television, movies, even comic books. The symbolism within the cards, and the cards as symbols themselves, make Tarot an excellent device for the media of popular culture in numerous ways. They make horror movies scarier. They make paintings more provocative. They provide illustrative structure to comics and can establish the traits of television characters. The Cards: The Evolution and Power of Tarot begins with an extensive review of the history of Tarot from its roots as a game to its supposed connection to ancient Egyptian magic, through its place in secret societies, and to its current use in meditation and psychology. This section ends with an examination of the people who make up today's tarot community. Then, specific areas of popular culture-art, television, movies, and comics-are each given a chapter in which to survey the use of Tarot. In this section, author Patrick Maille analyzes such works as Deadpool, Books of Magic by Neil Gaiman, Disney's Haunted Mansion, Sherlock Holmes: Game of Shadows, The Andy Griffith Show, Buffy the Vampire Slayer, and King of the Hill. The cards are evocative images in their own right, but the mystical fascination they inspire makes them a fantastic tool to be used in our favorite shows and stories"-- $c Provided by publisher. 650 0 $a Tarot. 650 0 $a Tarot (Game) 650 0 $a Tarot cards. 650 0 $a Magic. 650 0 $a Witchcraft. 650 0 $a Secret societies. 650 6 $a Tarot. 650 6 $a Tarot (Jeu) 650 6 $a Tarots. 650 6 $a Sorcellerie. 650 6 $a SocieÌteÌs secreÌtes. 650 7 $a tarot. $2 aat 650 7 $a witchcraft. $2 aat 650 7 $a Magic. $2 fast $0 (OCoLC)fst01005468 650 7 $a Secret societies. $2 fast $0 (OCoLC)fst01110663 650 7 $a Tarot. $2 fast $0 (OCoLC)fst01143418 650 7 $a Tarot cards. $2 fast $0 (OCoLC)fst01143425 650 7 $a Tarot (Game) $2 fast $0 (OCoLC)fst01143421 650 7 $a Witchcraft. $2 fast $0 (OCoLC)fst01176327 776 08 $i Online version: $a Maille, Patrick, $t The cards $d Jackson : University Press of Mississippi, 2021. $z 9781496833013 $w (DLC) 2020051285 941 $a 1 952 $l UQAX771 $d 20221012010534.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=2F7A32D449F311ED9CAF447533ECA4DB 994 $a C0 $b JIDInitiate Another SILO Locator Search