The Locator -- [(subject = "C Computer program language")]

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01532aam a2200325Mi 4500
001 482C3E78300611EDA406B4E81FECA4DB
003 SILO
005 20220909010236
008 190516s2019    enka     b    001 0 eng d
020    $a 1789532051
020    $a 9781789532050
035    $a (OCoLC)1112099960
040    $a NZTOI $b eng $e rda $e pn $c NZTOI $d OCLCO $d YDX $d OCLCF $d LIP $d KAY $d SILO
050  4 $a QA76.76.C672 $b F47 2019
082 04 $a 005.133 $2 23
100 1  $a Ferrone, Harrison, $e author.
245 10 $a Learning C# by developing games with Unity 2019 : $b code in C# and build 3D games with Unity / $c Harrison Ferrone.
246 3  $a Learning C Sharp by developing games with Unity 2019
250    $a Fourth edition.
264  1 $a Birmingham, UK : $b Packt Publishing, $c 2019.
300    $a ix, 324 pages : $b illustrations ; $c 24 cm
504    $a Includes bibliographical references and index.
520    $a "Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind." -- Provided by publisher.
630 00 $a Unity (Electronic resource)
650  0 $a Computer games $x Programming. $9 74074
650  0 $a C# (Computer program language) $9 332318
941    $a 1
952    $l FXPH314 $d 20220909060102.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=482C3E78300611EDA406B4E81FECA4DB
994    $a C0 $b KAY

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