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01825aam a2200445 i 4500 001 63E7F08AAD0F11E98C46566A97128E48 003 SILO 005 20190723010101 008 181026s2019 nyua j 001 0 eng d 020 $a 1465478817 020 $a 9781465478818 035 $a (OCoLC)1057858251 040 $a YDX $b eng $e rda $c YDX $d BDX $d OCLCQ $d CPL $d SILO 050 4 $a QA76.6115 $b .P76 2019 082 04 $a 005.1 $2 23 100 1 $a Prottsman, Kiki, $e author. 245 10 $a How to be a coder / $c written by Kiki Prottsman. 246 14 $a How to be a coder : $b learn to think like a coder with fun activities, then code in Scratch 3.0 online! 250 $a First American edition. 264 1 $a New York, NY : $b DK Publishing, $c 2019. 300 $a 144 pages : $b illustrations (some color) ; $c 29 cm. 520 $a A how-to volume filled with fun activites that can be done at home, as well as simple programs, and information about some of the most famous coders of all time. Includes glossary. 500 $a Includes index. 505 0 $a Crafty coding -- Computer coding. 650 0 $a Computer programming $v Juvenile literature. 650 0 $a Coding theory $v Juvenile literature. 650 0 $a Scratch (Computer program language) $v Juvenile literature. 650 0 $a Handicraft $v Juvenile literature. 941 $a 10 952 $l FXPH314 $d 20231003010559.0 952 $l SIPD314 $d 20230201013810.0 952 $l BJPD251 $d 20221008010454.0 952 $l GEPG771 $d 20210722062046.0 952 $l CZPD706 $d 20210114010433.0 952 $l VXPE964 $d 20200603015054.0 952 $l YEPF572 $d 20200204095153.0 952 $l TYPH572 $d 20200110081736.0 952 $l HNPC845 $d 20200109022505.0 952 $l ZBPE245 $d 20191123011954.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=63E7F08AAD0F11E98C46566A97128E48Initiate Another SILO Locator Search