Includes index. "Planes, trains and automobiles you can make and ride"--Jacket.
Contents:
Ch. 1. Neighborhood shenanigans -- Ch. 2. Aquatic pursuits for the budding sailor -- Ch. 3. Whiz-bang winter sports -- Ch. 4. Go-go gadgets and games -- Ch. 5. Science in motion.
Summary:
Features 101 projects that capture the self-sufficient spirit of the 1910s and 1920s, calling for raw materials and limited technology to complete such projects as attaching a sail to a bicycle and making a monorail sled.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.