The Locator -- [(title = "Game programming ")]

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Author:
Harbour, Jonathan S.
Title:
Visual C♯ game programming for teens / Jonathan S. Harbour.
Publisher:
Course Technology PTRa part of Cengage Learning,
Copyright Date:
2012
Description:
xvii, 442 pages : illustrations ; 24 cm
Subject:
Microsoft Visual C♯.
Computer games--Programming.
Notes:
Includes index.
Contents:
Part 3. Exploring the dungeon -- Deep places of the world. Welcome to the Dungeon -- Drawing shapes and bitmaps with GDI+ -- Sprites and real-time animation -- Coloision detection -- Playing sound effects and music -- Part 2. Building the dungeon -- Creating the dungeon editor -- Rendering a dungeon level -- Adding objects to the dungeon -- Going deeper into the dungeon with portals -- Part 3. Exploring the dungeon -- Creating characters and monsters -- Dialogue: trainers, vendors, and NPCs -- Fighting monsters, gaining experience, and leveling up -- Equipping gear and looting treasure -- Populating the dungeon -- Deep places of the world.
Summary:
Provides instructions for creating a fully functioning role-playing computer game using C♯, including tips on scripting, game editing, creating sprites, and editing elements in the game.
ISBN:
1435458486
9781435458482
OCLC:
(OCoLC)651906479
LCCN:
2011920277
Locations:
GDPF771 -- Urbandale Public Library (Urbandale)

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