Part 3. Exploring the dungeon -- Deep places of the world. Welcome to the Dungeon -- Drawing shapes and bitmaps with GDI+ -- Sprites and real-time animation -- Coloision detection -- Playing sound effects and music -- Part 2. Building the dungeon -- Creating the dungeon editor -- Rendering a dungeon level -- Adding objects to the dungeon -- Going deeper into the dungeon with portals -- Part 3. Exploring the dungeon -- Creating characters and monsters -- Dialogue: trainers, vendors, and NPCs -- Fighting monsters, gaining experience, and leveling up -- Equipping gear and looting treasure -- Populating the dungeon -- Deep places of the world.
Summary:
Provides instructions for creating a fully functioning role-playing computer game using C♯, including tips on scripting, game editing, creating sprites, and editing elements in the game.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.