Introduction / Alexander Kolassa. Part I: Medievalism and authenticity. Introduction: The past is a different planet: sounding medievalism in Aleksei German's Hard to Be a God / David Matthews -- Genealogies of the early Gothic: forging authenticity / Nickolas Haydock -- The rituals of St. Agnes and the lure of authenticity / Clare A. Simmons -- Mediating medieval(ized) emotion in Game of Thrones / Carolyne Larrington -- A princess of color amid whitewashed medievalisms in Disney's Sofia the First and Elena of Avalor / Elan Justice Pavlinich -- The medievalizing process: religious medievalism and constructs of historical authenticity / Timothy Curran -- Part II: Other responses to medievalism (and authenticity). The breaking point: Alain de Benoist's critique of medieval nominalism / Daniel Wollenberg -- "This most historic of locations": performing authentic nationhood at Hastings and Morgarten / Matthias D. Berger -- Kingdoms of infinite space: three responses to the Kingis Quair / Lotte Reinbold -- Vincent van Gogh, Dante, and the Studio of the South / Aida Audeh -- Surrealist medievalism: a case study / Tessel M. Bauduin -- Part III: Early music (and authenticity) in films and video games. Introduction / Alexander Kolassa -- Beyond (the) halo: chant in video games / Karen M. Cook -- A plague of medievalism upon you all: medievalism, music, and the plague / Adam Whittaker -- The past is a different planet: sounding medievalism in Aleksei German's Hard to Be a God / Alexander Kolassa.
Summary:
Essays tackling the difficult but essential question of how medievalism studies should look at the issue of what is and what is not "authentic".-- Publisher's website.
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