The Locator -- [(title = "Game programming ")]

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01848aam a22003014i 4500
001 4003D156240011E78AE259E3DAD10320
003 SILO
005 20170418010556
008 110105t20122012maua          001 0 eng  
010    $a 2011920277
020    $a 1435458486
020    $a 9781435458482
035    $a (OCoLC)651906479
040    $a DLC $b eng $e rda $c DLC $d BTCTA $d SJP $d TTU $d OCLCF $d OCLCQ $d OCLCO $d JIU $d SILO
042    $a pcc
100 1  $a Harbour, Jonathan S.
245 10 $a Visual C♯ game programming for teens / $c Jonathan S. Harbour.
264  1 $a Boston, MA : $b Course Technology PTR, a part of Cengage Learning, $c [2012]
300    $a xvii, 442 pages : $b illustrations ; $c 24 cm
500    $a Includes index.
505 00 $g Part 3. Exploring the dungeon -- $t Deep places of the world. $t Welcome to the Dungeon -- $t Drawing shapes and bitmaps with GDI+ -- $t Sprites and real-time animation -- $t Coloision detection -- $t Playing sound effects and music -- $g Part 2. $t Building the dungeon -- $t Creating the dungeon editor -- $t Rendering a dungeon level -- $t Adding objects to the dungeon -- $t Going deeper into the dungeon with portals -- $g Part 3. Exploring the dungeon -- $t Creating characters and monsters -- $t Dialogue: trainers, vendors, and NPCs -- $t Fighting monsters, gaining experience, and leveling up -- $t Equipping gear and looting treasure -- $t Populating the dungeon -- $t Deep places of the world.
520    $a Provides instructions for creating a fully functioning role-playing computer game using C♯, including tips on scripting, game editing, creating sprites, and editing elements in the game.
630 00 $a Microsoft Visual C♯.
650  0 $a Computer games $x Programming.
941    $a 1
952    $l GDPF771 $d 20170418112929.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=4003D156240011E78AE259E3DAD10320
994    $a C0 $b JIU

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