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01848aam a22003014i 4500 001 4003D156240011E78AE259E3DAD10320 003 SILO 005 20170418010556 008 110105t20122012maua 001 0 eng 010 $a 2011920277 020 $a 1435458486 020 $a 9781435458482 035 $a (OCoLC)651906479 040 $a DLC $b eng $e rda $c DLC $d BTCTA $d SJP $d TTU $d OCLCF $d OCLCQ $d OCLCO $d JIU $d SILO 042 $a pcc 100 1 $a Harbour, Jonathan S. 245 10 $a Visual C⯠game programming for teens / $c Jonathan S. Harbour. 264 1 $a Boston, MA : $b Course Technology PTR, a part of Cengage Learning, $c [2012] 300 $a xvii, 442 pages : $b illustrations ; $c 24 cm 500 $a Includes index. 505 00 $g Part 3. Exploring the dungeon -- $t Deep places of the world. $t Welcome to the Dungeon -- $t Drawing shapes and bitmaps with GDI+ -- $t Sprites and real-time animation -- $t Coloision detection -- $t Playing sound effects and music -- $g Part 2. $t Building the dungeon -- $t Creating the dungeon editor -- $t Rendering a dungeon level -- $t Adding objects to the dungeon -- $t Going deeper into the dungeon with portals -- $g Part 3. Exploring the dungeon -- $t Creating characters and monsters -- $t Dialogue: trainers, vendors, and NPCs -- $t Fighting monsters, gaining experience, and leveling up -- $t Equipping gear and looting treasure -- $t Populating the dungeon -- $t Deep places of the world. 520 $a Provides instructions for creating a fully functioning role-playing computer game using Câ¯, including tips on scripting, game editing, creating sprites, and editing elements in the game. 630 00 $a Microsoft Visual Câ¯. 650 0 $a Computer games $x Programming. 941 $a 1 952 $l GDPF771 $d 20170418112929.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=4003D156240011E78AE259E3DAD10320 994 $a C0 $b JIUInitiate Another SILO Locator Search