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Author:
Isbister, Katherine, author.
Title:
How games move us : emotion by design / Katherine Isbister.
Edition:
First MIT Press paperback edition.
Publisher:
MIT Press,
Copyright Date:
2017
Description:
xviii, 167 pages : illustrations ; 21 cm.
Subject:
Video games--Design.
Video games--Psychological aspects.
Computer games--Psychological aspects.
Computer games--Psychological aspects.
Video games--Design.
Video games--Psychological aspects.
Notes:
Includes bibliographical references (pages [135]-152) and index.
Contents:
On thinking playfully -- A series of interesting choices : the building blocks of emotional design -- Social play : designing for multiplayer emotions -- Bodies at play : using movement design to create emotion and connection -- Bridging distance to create intimacy and connection -- Endgame : a few last thoughts.
Series:
Playful thinking
ISBN:
9780262534451
0262534452
OCLC:
(OCoLC)978560139
Locations:
OVUX522 -- University of Iowa Libraries (Iowa City)
PMAX975 -- Morningside University - Hickman-Johnson-Furrow Library (Sioux City)

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