Introduction -- Part one: Wild card (1. The game of life ; 2. The deck is not stacked against you ; 3. Don't listen to the joker) -- Part two: Creative breakthrough (4. Awareness ; 5. Desire ; 6. Reflection ; 7. Engagement ; 8. Authenticity ; 9. Grit ; 10. Persistence ; 11. Snappy wrap-up) -- Part three: Toolbox.
Summary:
A step-by-step guide to delivering classroom content creatively.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.