The Locator -- [(subject = "Livres numériques")]

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Title:
Evaluation & calculation module. Compute pack.
Publisher:
Findaway WorldLLC,
Copyright Date:
2021
Description:
1 Launchpad tablet : digital ; 20 x 13 cm + 1 power charging cord.
Subject:
Mathematics--Study and teaching (Primary)--Interactive multimedia.
Problem solving--Study and teaching (Primary)--Interactive multimedia.
Evaluation--Study and teaching (Primary)--Interactive multimedia.
Video games.
Mobile apps.
Electronic books.
Résolution de problème--Étude et enseignement (Primaire)--Multimédias interactifs.
Évaluation--Étude et enseignement (Primaire)--Multimédias interactifs.
Jeux vidéo.
Applications mobiles.
Livres numériques.
video games.
e-books.
Electronic books.
Mathematics--Study and teaching (Primary)
Mobile apps.
Problem solving--Study and teaching (Primary)
Video games.
Educational games.
Educational films.
Children's audiobooks.
Other Authors:
Findaway World, LLC.
Notes:
Issued on Playaway Launchpad, a pre-loaded learning tablet. Content and/or functionality of apps on this tablet may have been modified for use on this device. Powered by rechargeable battery ; container includes one power charging cord. Earphones not required for audio playback. Device does not have Internet connectivity. Individual apps contained on this device may vary.
Contents:
Operation, Hasbro's classic board game. Learn about magnets -- Everyday short stories. Wheels -- Tangramz -- Cuckoo clock learning -- Math bakery 2. Continue counting -- Thinkrolls. Kings & queens -- CC kindergarten math. Measurement & data -- Place value, base 10 & symbols for comparing numbers -- CC 1st grade math. Telling & writing time -- Who am I? Airline pilot -- Operation, Hasbro's classic board game.
Summary:
"The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."-- Publisher description.
Weighing exercises for kids Kids will learn to use a scale and weigh different fruits in grams, ounces and pounds.
Learn about magnets Learn About Magnets is a cool app for children to learn about magnetic properties.
Everyday short stories. Wheels Do you like to ride a bicycle, scooter or unicycle? This delightful collection of beginning short stories will help to make reading fun for all kids! Choose the "Read To Me" option with words that highlight in sync with a Narrator's voice, or "Read With Someone" so your child can practice reading on their own or with someone else.
Tangramz Master logic skills by creating a pattern of various shaped pieces. Each piece must be placed precisely to score points and advance to the next level.
Cuckoo clock learning Cuckoo Clock Learning teaches children to tell time in a fun and non-intrusive way. Featuring fun challenges, an interactive wall and 24 hour flipcard clock, and fun animations that will engage kids while learning.
Math bakery 2. Continue counting Father Baker needs your help with his gingerbread orders! Children will continue their quest of learning how to count, add and subtract with 14 fun activities.
Thinkrolls, Kings & queens Thinkrolls Kings & Queens is an epic adventure of logic, physics and fun! Practice reasoning, memory and problem solving skills in this challenging puzzle game that is loved by kids and parents alike.
CC kindergarten math: measurement & data This program meets Common Core kindergarten standards, as it introduces the basic concepts of measurement and data. Kids will learn how to: describe measurable attributes of objects, such as length or weight.
Place value, base 10 & symbols for comparing numbers This high-definition program meets Common Core 1st grade math standards, as it teaches all about place value, base 10 and the symbols used to compare numbers. What are numbers? How does the base 10 system make it easier to count and represent numbers larger than 9? What are the symbols for less than, greater than, and equal to? How can we use these symbols to compare two-digit numbers? The answers to these questions are covered in depth with detailed graphics, diagrams and exciting video.
CC 1st grade math. Telling & writing time This high-definition program, animated character Tick Tock takes us on a journey through time ... telling time, that is! Learn how to tell and write time in hours and half-hours, using the term "o'clock", on both analog and digital clocks. The differences between the "big hand" and "little hand" are explained with numerous examples to increase and reinforce comprehension.
Who am I? Airline pilot Quiz themed videos, presents all the aspects of cool and inspirational jobs. Can you guess the career, before the answer is revealed?
Operation, Hasbro's classic board game If you grew up with Hasbro's classic OPERATION board game or have kids who are working the tweezers as we speak, this engaging app brings a childhood favorite to life! Just like the board game, the app tests kids' hand-eye coordination and fine motor skills but also unveils twelve entertaining short tales!
Series:
Launchpad Academy
Launchpad STEAM Academy. Evaluation & calculation module
ISBN:
1667076981
9781667076980
OCLC:
(OCoLC)1290776035
Locations:
GDPF771 -- Urbandale Public Library (Urbandale)

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This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.