The Locator -- [(subject = "Virtual reality in education")]

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01883aam a2200373Ii 4500
001 DC9F3ACE6B5411E69AFE1DDBDAD10320
003 SILO
005 20160826010517
008 120823s2012    enka     b    001 0 eng d
020    $a 1781902402 (paperback)
020    $a 9781781902400 (paperback)
035    $a (OCoLC)809938788
040    $a UKMGB $b eng $e rda $c UKMGB $d OCLCO $d YDXCP $d BTCTA $d CDX $d BWK $d YNK $d BWX $d IUL $d OUN $d IWA $d SILO
245 00 $a Increasing student engagement and retention using immersive interfaces : $b virtual worlds, gaming, and simulation / $c edited by Charles Wankel, St. John's University, New York, USA, Patrick Blessinger, St. John's University, New York, USA, in collaboration with Jurate Stanaityte, Neil Washington ; created in partnership with Higher Education, Teaching and Learning.
246 30 $a Virtual worlds, gaming, and simulation
250    $a First edition
264  1 $a Bingley, United Kingdom : $b Emerald, $c 2012.
300    $a x, 386 pages : $b illustrations ; $c 23 cm.
490 1  $a Cutting-edge technologies in higher education ; $v volume 6C
504    $a Includes bibliographical references and index.
650  0 $a Internet in higher education.
650  0 $a Education, Higher $x Simulation methods.
650  0 $a Virtual reality in education.
650  0 $a Simulation games in education.
700 1  $a Wankel, Charles, $e editor of compilation.
700 1  $a Blessinger, Patrick, $e editor of compilation.
700 1  $a Stanaityte, Jurate, $e editor of compilation.
700 1  $a Washington, Neil, $e editor of compilation.
710 2  $a International Higher Education Teaching and Learning Association.
830  0 $a Cutting-edge technologies in higher education ; $v volume 6C.
941    $a 1
952    $l USUX851 $d 20160826070602.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=DC9F3ACE6B5411E69AFE1DDBDAD10320
994    $a C0 $b IWA

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