31 records matched your query
01903aam a22004458i 4500 001 A7F56AACDE6411E8A1A4695297128E48 003 SILO 005 20181102010026 008 171018s2019 mnu b 001 0 eng 010 $a 2017049955 020 $a 1681523647 020 $a 9781681523644 020 $a 1681514443 020 $a 9781681514444 (hardcover) 040 $a DLC $b eng $e rda $c DLC $d SILO 042 $a pcc 050 00 $a QA76.76.C672 $b H54 2019 082 00 $a 794.8/1536 $2 23 100 1 $a Higgins, Nadia, $e author. 245 10 $a Making a video game / $c by Nadia Higgins. 260 $a Mankato, MN : $b Amicus/Amicus Ink, $c 2019. 263 $a 1901 300 $a 32 pages : $b color illustrations ; $c 23 cm. 490 0 $a Sequence. Entertainment 504 $a Includes bibliographical references and index. 505 0 $a Idea! -- Plan it out -- Create a world -- Put it all together -- Launch day -- Go fish 2.0. 520 $a "This book for elementary readers highlights the sequence of events from idea to a finished video game. Full-color photographs and a timeline support each step of the project's process, from planning gameplay and coding the prototype to designing and publishing the finished game. A glossary, further resources, and an index are included"-- $c Provided by publisher. 650 0 $a Video games $x Design $v Juvenile literature. 650 0 $a Video games $x Programming $v Juvenile literature. 941 $a 9 952 $l TOPB062 $d 20220503073812.0 952 $l FYPI314 $d 20200114014327.0 952 $l AKPC906 $d 20191116010341.0 952 $l UJPE911 $d 20190814015627.0 952 $l CIPB482 $d 20190719010101.0 952 $l GQPB641 $d 20190522010532.0 952 $l ZYPE837 $d 20190501015039.0 952 $l TDPH826 $d 20190418010958.0 952 $l GBPF771 $d 20181102011207.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=A7F56AACDE6411E8A1A4695297128E48Initiate Another SILO Locator Search