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01710cam a2200421 a 4500 001 D6256750658811DFA9BE6859C41A358D 003 SILO 005 20100524141935 008 090226s2009 maua b 000 0 eng 010 $a 2009007499 020 $a 0262513609 (pbk. : alk. paper) 020 $a 9780262513609 (pbk. : alk. paper) 035 $a (OCoLC)312728320 040 $a DLC $c DLC $d SILO $d BTCTA $d CDX $d LDL $d MUQ $d NIU $d SILO 043 $a n-us--- 050 00 $a GV1469.34.S52 $b K34 2009 082 00 $a 794.8 $2 22 100 1 $a Kahne, Joseph. 245 1 $a The civic potential of video games / $c Joseph Kahne, Ellen Middaugh, and Chris Evans. 260 $a Cambridge, Mass. : $b MIT Press, $c c2009. 300 $a xiii, 94 p. : $b ill. ; $c 21 cm. 490 1 $a The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning 504 $a Includes bibliographical references. 650 0 $a Video games $x Social aspects $z United States. 650 0 $a Video games and teenagers $z United States. 650 0 $a Youth $x Political activity $z United States. 650 0 $a Youth $x Social networks $z United States. 650 6 $a Jeux videÌo $x Aspect social $z EÌtats-Unis. 650 6 $a Jeux videÌo et adolescents $z EÌtats-Unis. 650 6 $a Jeunesse $z EÌtats-Unis $x ActiviteÌ politique. 650 6 $a Jeunesse $x ReÌseaux sociaux $z EÌtats-Unis. 700 1 $a Middaugh, Ellen. 700 1 $a Evans, Chris $q (M. Christina) 830 0 $a John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning. 941 $a 1 952 $l UNUX074 $d 20100524142744.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=D6256750658811DFA9BE6859C41A358D 994 $a 02 $b NIUInitiate Another SILO Locator Search