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02101aam a22003738i 4500 001 A85DA330C21A11E8B4E7204E97128E48 003 SILO 005 20180927010018 008 180209s2019 mnu j 000 0 eng 010 $a 2018006071 020 $a 1543525741 020 $a 9781543525748 (pbk.) 020 $a 1543525709 020 $a 9781543525700 (hardcover) 040 $a DLC $b eng $e rda $c DLC $d SILO 042 $a pcc 050 00 $a U106 $b .T76 2019 082 00 $a 793.9/20285 $2 23 100 1 $a Troupe, Thomas Kingsley, $e author. 245 10 $a Battle zone : $b the inspiring truth behind popular combat video games / $c by Thomas Kingsley Troupe. 263 $a 1808 264 1 $a North Mankato, Minnesota : $b Capstone Press, $c 2019. 300 $a 32 p. $c 23 cm. 490 0 $a Edge books. Video games vs. reality 520 $a Bravely storming the beaches of Normandy. Holding down the front lines while under attack from the enemy. Battling enemy fighters through the streets of a wartorn city. Fans of combat video games enjoy these scenarios and many more. But what is the true story behind today's popular battle games? What was it really like to fight in World War II battles? Who were the real leaders and commanders during the world's biggest wars? How do today's soldiers really combat enemy fighters in foreign countries? Compare true history to today's popular video games and learn if they portray history accurately, or if the truth gets twisted to create a more exciting game-playing experience. 521 1 $a Age 8-14. 650 0 $a Military art and science $x Juvenile literature. 650 0 $a Combat $x Juvenile literature. 650 0 $a Military art and science $x Juvenile literature. $x Juvenile literature. 650 0 $a Combat $x Juvenile literature. $x Juvenile literature. 776 08 $i Online version: $a Troupe, Thomas Kingsley, author. $t Battle zone $d North Mankato, Minnesota : Capstone Press, 2019 $z 9781543525786 $w (DLC) 2018006708 941 $a 1 952 $l YKPE532 $d 20180927011028.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=A85DA330C21A11E8B4E7204E97128E48Initiate Another SILO Locator Search