The Locator -- [(subject = "Video games--Design")]

211 records matched your query       


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01514aam a2200361 i 4500
001 32DFBBE61BE411EA82BF083097128E48
003 SILO
005 20191211010111
007 n
008 190922s2020||||||||||||||||||||||||eng|u
010    $a 2018059117
020    $a 1543571514
020    $a 9781543571516
040    $d TxAuBib $e rda $d SILO
100 1  $a Schwartz, Heather E.
245 14 $a The basics of game design / $c by Heather E. Schwartz.
264  1 $a North Mankato, Minnesota :  $b Capstone Press a Capstone imprint,  $c 2020.
300    $a 32 pages : $b color illustrations ; $c 24 cm.
490 1  $a Video game revolution
504    $a Includes bibliographical references (p. 31) and index.
505    $a Collecting ideas -- Putting it on paper -- Getting focused -- Learning more.
520    $a Video games with in-depth worlds and advanced designs didn't just happen overnight. Each took years of planning and hard work. But every game designer started where you are now. find out how you can make a successful game design.
521 8  $a Reading level: Grades 3-4.
521 8  $a Interest level: Grades 3-9.
541    $d 20191001.
650  7 $a Video games $x Design.
650  7 $a Video games $x Vocational guidance. $x Vocational guidance.
830    $a Video game revolution.
941    $a 3
952    $l YEPF572 $d 20231012020130.0
952    $l TDPH826 $d 20200208011534.0
952    $l HPPD845 $d 20191211015015.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=32DFBBE61BE411EA82BF083097128E48

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