The Locator -- [(subject = "Computer programming--Juvenile literature")]

178 records matched your query       


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01907aam a2200385 i 4500
001 DA3DC3F89BB411EDB33124244DECA4DB
003 SILO
005 20230124010051
008 220524s2022||||||||||||||||||||||||eng|u
020    $a 1538274353
020    $a 9781538274354
020    $a 153827437X
020    $a 9781538274378
040    $d TxAuBib $e rda $d SILO
100 1  $a Thompson, Sam, $e author.
245 1  $a Data and memory / $c by Sam Thompson.
264  1 $a New York :  $b Gareth Stevens Publishing,  $c 2022.
300    $a 24 pages : $b color illustrations ; $c 23 cm.
490 1  $a First coding
500    $a Includes index.
505    $a What is coding? -- What is memory? -- Bits and bytes -- Data -- How to use a database -- Variables -- Changing variables -- What can coding do? -- Famous programmers -- Timeline of data -- Glossary and Index.
520    $a A comprehensible book for the young tech expert that explains data and memory, along with bits, bytes, and variables.
520    $a Some terms relating to digital technology are bandied about often, but it may not be clear what they actually mean. Data and memory are two of the key terms many people interested in the latest computer or smartphone might discuss. This comprehensible book for the young tech expert explains not only these terms but also about bits, bytes, and variables.
521 2  $a 2-4.
521 1  $a 7-9.
541    $d 20221024.
650    $a Computer storage devices $v Juvenile literature.
650    $a Computer programming $v Juvenile literature.
650  4 $a JUVENILE NONFICTION / Computers / Coding & Programming.
650  7 $a JUVENILE NONFICTION / Technology / How Things Work-Are Made.
650  4 $a JUVENILE NONFICTION / Careers.
830    $a First coding.
941    $a 1
952    $l DBPE173 $d 20230124010658.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=DA3DC3F89BB411EDB33124244DECA4DB

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