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01809aam a2200409 i 4500 001 DA3C962C9BB411EDB33124244DECA4DB 003 SILO 005 20230124010051 008 220628s2022||||||||||||||||||||||||eng|u 020 $a 1538274396 020 $a 9781538274392 020 $a 1538274418 020 $a 9781538274415 040 $d TxAuBib $e rda $d SILO 100 1 $a Thompson, Sam, $e author. 245 1 $a Debugging code / $c by Sam Thompson. 264 1 $a New York : $b Gareth Stevens Publishing, $c 2022. 300 $a 24 pages : $b color illustrations, portrait ; $c 23 cm. 490 1 $a First coding 500 $a Includes index. 505 $a What is coding? -- Why code? -- Following steps -- What are bugs? -- What is debugging? -- Playtesting -- Common bugs -- Comments -- What can coding do? -- Famous programmers -- Glossary and Index. 520 $a Explains how debugging code is one of the most important tasks that programmers have to tackle. 520 $a Bugs are mistakes in code. A bug can make a program work incorrectly or even crash a computer. So, debugging code is one of the most important tasks that programmers have to tackle!. 521 2 $a 2-4. 521 1 $a 7-9. 541 $d 20221024. 650 $a Debugging in computer science $v Juvenile literature. 650 $a Computer programming $v Juvenile literature. 650 $a Coding theory $v Juvenile literature. 650 4 $a JUVENILE NONFICTION / Computers / Coding & Programming. 650 7 $a JUVENILE NONFICTION / Technology / How Things Work-Are Made. 650 4 $a JUVENILE NONFICTION / Careers. 830 $a First coding. 941 $a 2 952 $l BOPG851 $d 20231010030929.0 952 $l DBPE173 $d 20230124010658.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=DA3C962C9BB411EDB33124244DECA4DBInitiate Another SILO Locator Search