The Locator -- [(subject = "Computer programming--Juvenile literature")]

178 records matched your query       


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01809aam a2200409 i 4500
001 DA3C962C9BB411EDB33124244DECA4DB
003 SILO
005 20230124010051
008 220628s2022||||||||||||||||||||||||eng|u
020    $a 1538274396
020    $a 9781538274392
020    $a 1538274418
020    $a 9781538274415
040    $d TxAuBib $e rda $d SILO
100 1  $a Thompson, Sam, $e author.
245 1  $a Debugging code / $c by Sam Thompson.
264  1 $a New York :  $b Gareth Stevens Publishing,  $c 2022.
300    $a 24 pages : $b color illustrations, portrait ; $c 23 cm.
490 1  $a First coding
500    $a Includes index.
505    $a What is coding? -- Why code? -- Following steps -- What are bugs? -- What is debugging? -- Playtesting -- Common bugs -- Comments -- What can coding do? -- Famous programmers -- Glossary and Index.
520    $a Explains how debugging code is one of the most important tasks that programmers have to tackle.
520    $a Bugs are mistakes in code. A bug can make a program work incorrectly or even crash a computer. So, debugging code is one of the most important tasks that programmers have to tackle!.
521 2  $a 2-4.
521 1  $a 7-9.
541    $d 20221024.
650    $a Debugging in computer science $v Juvenile literature.
650    $a Computer programming $v Juvenile literature.
650    $a Coding theory $v Juvenile literature.
650  4 $a JUVENILE NONFICTION / Computers / Coding & Programming.
650  7 $a JUVENILE NONFICTION / Technology / How Things Work-Are Made.
650  4 $a JUVENILE NONFICTION / Careers.
830    $a First coding.
941    $a 2
952    $l BOPG851 $d 20231010030929.0
952    $l DBPE173 $d 20230124010658.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=DA3C962C9BB411EDB33124244DECA4DB

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