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01591cam a2200397Ia 4500 001 A230D6062AFF11DE94E19907A8D7520A 003 SILO 005 20200828010432 008 020712t20001999ja a 000 0 eng d 020 $a 9784766111200 020 $a 4766111206 035 $a (OCoLC)50163541 040 $a OQX $c OQX $d SILO $d F4B $d IWV $d SILO 041 1 $a eng $h jpn 050 4 $a NC1766.J3 $b O93 2000 082 4 $a 743.8 100 1 $a Ozawa, Tadashi, $d 1937- 245 1 $a How to draw anime & game characters. $n Vol. 1, $p Basics for beginners and beyond / $c [Tadashi Ozawa]. 246 3 $a How to draw anime and game characters 246 3 $a Anime & game characters 246 3 $a Anime and game characters 246 3 $a Basics for beginners and beyond 250 $a English ed. 260 $a Carson, CA : $b Distributed exclusively in North America by Digital Manga Distribution, $c 2000, c1999. 300 $a 152 p. : $b ill. ; $c 26 cm. 505 0 $a Chapt. 1: Let's get down to the basics! -- Chapt. 2: Different ways to draw characters' expressions -- Chapt. 3: Drawing bodies -- Chapt. 4: Drawing detail -- Chapt. 5: Now, it's time for the real test. 650 0 $a Animated films $x Technique. 650 0 $a Computer animation. 650 0 $a Caricatures and cartoons $x Technique. 650 0 $a Comic books, strips, etc. $x Technique. 941 $a 3 952 $l TKPE492 $d 20211118021112.0 952 $l SGPD074 $d 20090701080000.0 952 $l 41SX706 $d 20090701080000.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=A230D6062AFF11DE94E19907A8D7520A 994 $a 02 $b IWVInitiate Another SILO Locator Search