The Locator -- [(subject = "Video games--Psychological aspects")]

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01225aam a2200313 i 4500
001 BED981BA840811E89478B85797128E48
003 SILO
005 20180710010618
008 171013s2018    maua     b    001 0 eng  
010    $a 2017031162
020    $a 0262037637
020    $a 9780262037631
035    $a (OCoLC)1002298559
040    $a DLC $b eng $e rda $c DLC $d OCLCO $d MYG $d YDX $d OCLCO $d OCLCQ $d SILO
042    $a pcc
050 00 $a GV1469.34.P79 $b K46 2018
082 00 $a 794.8 $2 23
100 1  $a Keogh, Brendan, $e author.
245 12 $a A play of bodies : $b how we perceive videogames / $c Brendan Keogh.
264  1 $a Cambridge, MA : $b MIT Press, $c [2018]
300    $a x, 237 pages : $b illustrations ; $c 24 cm
504    $a Includes bibliographical references and index.
505 0  $a Across worlds and bodies -- Touching the looking glass -- With thumbs in mind -- To touch sights and sounds -- Repetition, failure, and permanence -- From hackers to cyborgs.
650  0 $a Video games $x Psychological aspects.
650  0 $a Video games $x Design.
650  0 $a Video games $x Philosophy.
941    $a 1
952    $l OVUX522 $d 20191213023508.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=BED981BA840811E89478B85797128E48

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