The Locator -- [(subject = "Makerspaces--Juvenile literature")]

33 records matched your query       


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001 2F01A662528511E88551665297128E48
003 SILO
005 20180508010049
008 171006t20182018mnua   c      001 0 eng d
010    $a 2017944030
020    $a 1532112505
020    $a 9781532112508
035    $a (OCoLC)1005334952
040    $a YDX $b eng $e rda $c YDX $d BDX $d FOLLT $d OCLCO $d OCLCF $d SINLB $d VHP $d PAP $d KVIJL $d GO6 $d XY4 $d JIM $d SILO
050  4 $a J005.1ALKIRE
082 04 $a 005.1 $2 23
082 14 $a 005.1 $2 14
100 1  $a Alkire, Jessie, $e author.
245 10 $a Code it! : $b programming and keyboards you can create yourself / $c Jessie Aljire.
264  1 $a Minneapolis, Minnesota : $b Checkerboard Library, an imprint of Abdo Publishing, $c [2018]
300    $a 32 pages : $b color illustrations ; $c 21 cm.
490 1  $a Cool makerspace gadgets & gizmos
500    $a Includes index.
505 0  $a What's a makerspace -- Before you get started -- What is coding? -- Supplies -- Code it! Techniques -- Coding bracelet -- Code a character -- Code music -- Banana key -- Game controller -- Floor piano -- Makerspace maintenance -- Glossary -- Online resources.
520    $a Makerspaces are places designed to inspire creativity and collaboration. In Code It! Programming and Keyboards You Can Create Yourself, kids will make a computer key out of a banana and use popular software programs to code music, game characters, and more! Step-by-step photos bring each project to life. Techniques and tips help troubleshoot and use the materials within the makerspace. Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO. -- Amazon.com.
650  0 $a Computer programming $v Juvenile literature.
650  0 $a Creative ability in science $v Juvenile literature.
650  0 $a Makerspaces $v Juvenile literature.
650  7 $a Computer programming. $2 fast $0 (OCoLC)fst00872390
650  7 $a Creative ability in science. $2 fast $0 (OCoLC)fst00882451
650  7 $a Makerspaces. $2 fast $0 (OCoLC)fst01909840
650  1 $a Computer programming.
650  1 $a Creative ability in science.
650  1 $a Makerspaces.
650  4 $a Makerspaces.
650  4 $a Computer programming.
650  4 $a Creative ability in science.
650  4 $a Handicrafts.
655  7 $a Juvenile works. $2 fast $0 (OCoLC)fst01411637
830  0 $a Cool makerspace gadgets & gizmos.
941    $a 16
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952    $l SPPE104 $d 20190222010913.0
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952    $l BOPG851 $d 20181006113725.0
952    $l MXPG943 $d 20180907030719.0
952    $l HIPC765 $d 20180724010059.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=2F01A662528511E88551665297128E48
994    $a C0 $b JIM

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